From c792fbf0a6bb2bd7e478f0fb8ce67fce46ac2c91 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 12 Dec 2025 01:07:46 +0800 Subject: [PATCH 01/21] ArsNouveauSauce create --- .../assets/1UNKNOWN/sauce/lang/en_us.json | 56 +++++++++++++++++++ .../assets/1UNKNOWN/sauce/lang/zh_cn.json | 56 +++++++++++++++++++ 2 files changed, 112 insertions(+) create mode 100644 projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json create mode 100644 projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json new file mode 100644 index 000000000000..610efc3036d1 --- /dev/null +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -0,0 +1,56 @@ +{ + "ars_nouveau.tier.prerequired": "Requires Tier %s upgrade", + "block.sauce.source_fluid_block": "Liquified Source", + "curios.identifier.bangle": "Bangle", + "curios.identifier.bundle": "Bundle", + "curios.modifiers.an_focus": "While in spell focus slot:", + "curios.modifiers.bangle": "While in bangle slot:", + "fluid_type.sauce.source_fluid": "Liquefied Source", + "item.sauce.source_fluid_bucket": "Liquefied Source Bucket", + "jei.sauce.charm_charging": "Charm Charging", + "sauce.perk.abjuration_power": "Abjuration Spell Power", + "sauce.perk.abjuration_power.desc": "Increases the power of abjuration spells.", + "sauce.perk.abjuration_resistance": "Abjuration Spell Resistance", + "sauce.perk.abjuration_resistance.desc": "Reduces damage taken from abjuration spells.", + "sauce.perk.air_power": "Air Spell Power", + "sauce.perk.air_power.desc": "Increases the power of air spells.", + "sauce.perk.air_resistance": "Air Spell Resistance", + "sauce.perk.air_resistance.desc": "Reduces damage taken from air spells.", + "sauce.perk.earth_power": "Earth Spell Power", + "sauce.perk.earth_power.desc": "Increases the power of earth spells.", + "sauce.perk.earth_resistance": "Earth Spell Resistance", + "sauce.perk.earth_resistance.desc": "Reduces damage taken from earth spells.", + "sauce.perk.elemental_power": "Elemental Spell Power", + "sauce.perk.elemental_power.desc": "Increases the power of elemental spells.", + "sauce.perk.elemental_resistance": "Elemental Spell Resistance", + "sauce.perk.elemental_resistance.desc": "Reduces damage taken from elemental spells.", + "sauce.perk.fire_power": "Fire Spell Power", + "sauce.perk.fire_power.desc": "Increases the power of fire spells.", + "sauce.perk.fire_resistance": "Fire Spell Resistance", + "sauce.perk.fire_resistance.desc": "Reduces damage taken from fire spells.", + "sauce.perk.mana_discount": "Mana Cost Reduction", + "sauce.perk.mana_discount.desc": "Reduces the mana cost of spells.", + "sauce.perk.manipulation_power": "Manipulation Spell Power", + "sauce.perk.manipulation_power.desc": "Increases the power of manipulation spells.", + "sauce.perk.manipulation_resistance": "Manipulation Spell Resistance", + "sauce.perk.manipulation_resistance.desc": "Reduces damage taken from manipulation spells and blockshaping.", + "sauce.perk.necromancy_power": "Necromancy Spell Power", + "sauce.perk.necromancy_power.desc": "Increases the power of anima spells.", + "sauce.perk.necromancy_resistance": "Necromancy Spell Resistance", + "sauce.perk.necromancy_resistance.desc": "Reduces damage taken from anima spells.", + "sauce.perk.spell_crit": "Spell Critical Strike Chance", + "sauce.perk.spell_crit.desc": "Chance of critical strikes with spells.", + "sauce.perk.spell_crit_damage": "Spell Critical Damage Boost", + "sauce.perk.spell_crit_damage.desc": "Damage increase of spell critical strikes.", + "sauce.perk.summon_power": "Summoning Spell Power", + "sauce.perk.summon_power.desc": "Increases the power of summoning spells.", + "sauce.perk.summon_resistance": "Conjuration Spell Resistance", + "sauce.perk.summon_resistance.desc": "Reduces damage taken from summoning spells and summons.", + "sauce.perk.water_power": "Water Spell Power", + "sauce.perk.water_power.desc": "Increases the power of water spells.", + "sauce.perk.water_resistance": "Water Spell Resistance", + "sauce.perk.water_resistance.desc": "Reduces damage taken from water spells.", + "tooltip.sauce.caster_tome": "Mimics the abilities of a school focus.", + "tooltip.sauce.charm.charges": "Charges %s / %s", + "tooltip.sauce.charm.desc": "Rechargeable" +} \ No newline at end of file diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json new file mode 100644 index 000000000000..6694467e5a0a --- /dev/null +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -0,0 +1,56 @@ +{ + "ars_nouveau.tier.prerequired": "需要%s级升级", + "block.sauce.source_fluid_block": "液态魔源", + "curios.identifier.bangle": "手镯", + "curios.identifier.bundle": "收纳袋", + "curios.modifiers.an_focus": "佩戴法术核心时:", + "curios.modifiers.bangle": "佩戴手镯时:", + "fluid_type.sauce.source_fluid": "液态魔源", + "item.sauce.source_fluid_bucket": "液态魔源桶", + "jei.sauce.charm_charging": "护符充能", + "sauce.perk.abjuration_power": "防护学派法术力量", + "sauce.perk.abjuration_power.desc": "提升防护学派法术的力量。", + "sauce.perk.abjuration_resistance": "防护学派法术抗性", + "sauce.perk.abjuration_resistance.desc": "减少来自防护学派法术的伤害。", + "sauce.perk.air_power": "气元素学派法术力量", + "sauce.perk.air_power.desc": "提升气元素学派法术的力量。", + "sauce.perk.air_resistance": "气元素学派法术抗性", + "sauce.perk.air_resistance.desc": "减少来自气元素学派法术的伤害。", + "sauce.perk.earth_power": "土元素学派法术力量", + "sauce.perk.earth_power.desc": "提升土元素学派法术的力量。", + "sauce.perk.earth_resistance": "土元素学派法术抗性", + "sauce.perk.earth_resistance.desc": "减少来自土元素学派法术的伤害。", + "sauce.perk.elemental_power": "元素学派法术力量", + "sauce.perk.elemental_power.desc": "提升元素学派法术的力量。", + "sauce.perk.elemental_resistance": "元素学派法术抗性", + "sauce.perk.elemental_resistance.desc": "减少来自元素学派法术的伤害。", + "sauce.perk.fire_power": "火元素学派法术力量", + "sauce.perk.fire_power.desc": "提升火元素学派法术的力量。", + "sauce.perk.fire_resistance": "火元素学派法术抗性", + "sauce.perk.fire_resistance.desc": "减少来自火元素学派法术的伤害。", + "sauce.perk.mana_discount": "魔力消耗减免", + "sauce.perk.mana_discount.desc": "降低法术的魔力消耗。", + "sauce.perk.manipulation_power": "操纵学派法术力量", + "sauce.perk.manipulation_power.desc": "提升操纵学派法术的力量。", + "sauce.perk.manipulation_resistance": "操纵学派法术抗性", + "sauce.perk.manipulation_resistance.desc": "减少来自操纵学派法术和方块塑形的伤害。", + "sauce.perk.necromancy_power": "灵魂学派法术力量", + "sauce.perk.necromancy_power.desc": "提升灵魂学派法术的力量。", + "sauce.perk.necromancy_resistance": "灵魂学派法术抗性", + "sauce.perk.necromancy_resistance.desc": "减少来自灵魂学派法术的伤害。", + "sauce.perk.spell_crit": "法术暴击概率", + "sauce.perk.spell_crit.desc": "法术触发暴击的概率。", + "sauce.perk.spell_crit_damage": "法术暴击伤害增益", + "sauce.perk.spell_crit_damage.desc": "法术暴击时的伤害增加量。", + "sauce.perk.summon_power": "召唤法术力量", + "sauce.perk.summon_power.desc": "提升召唤法术的力量。", + "sauce.perk.summon_resistance": "召唤学派法术抗性", + "sauce.perk.summon_resistance.desc": "减少来自召唤法术和召唤物的伤害。", + "sauce.perk.water_power": "水元素学派法术力量", + "sauce.perk.water_power.desc": "提升水元素学派法术的力量。", + "sauce.perk.water_resistance": "水元素学派法术抗性", + "sauce.perk.water_resistance.desc": "减少来自水元素学派法术的伤害。", + "tooltip.sauce.caster_tome": "模仿该学派核心的能力。", + "tooltip.sauce.charm.charges": "使用次数 %s / %s", + "tooltip.sauce.charm.desc": "可重新充能" +} \ No newline at end of file From faa5a55650db15c930dc431c8f6a6653072da977 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 12 Dec 2025 15:44:13 +0800 Subject: [PATCH 02/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E9=87=8F?= =?UTF-8?q?=E5=B0=91=E5=A1=9E=E8=BF=9B=E6=9D=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json | 1 + projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 1 + 2 files changed, 2 insertions(+) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index dcc6caf90671..424230aaaa8c 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -17,6 +17,7 @@ "item.ars_zero.spellcasting_circlet.desc": "A circlet that channels spells from your head slot with Begin, Tick, and End phases.", "item.ars_zero.archwood_rod": "Archwood Rod", + "item.ars_zero.multiphase_orb": "Phased Orb", "block.ars_zero.arcane_voxel_spawner": "Arcane Voxel Spawner", "block.ars_zero.fire_voxel_spawner": "Fire Voxel Spawner", diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index d1f5e5baef05..ae7f771135e9 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -17,6 +17,7 @@ "item.ars_zero.spellcasting_circlet.desc": "能在头部槽位施法的饰冠,它的施法分为三个阶段:开始、执行、结束。", "item.ars_zero.archwood_rod": "至高木棍", + "item.ars_zero.multiphase_orb": "多阶段球珠", "block.ars_zero.arcane_voxel_spawner": "奥术方体生成器", "block.ars_zero.fire_voxel_spawner": "火方体生成器", From 4391e83314f32922a13a31047e666fc052d1af61 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 28 Dec 2025 17:11:16 +0800 Subject: [PATCH 03/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/ars-zero/ars_zero/lang/en_us.json | 12 ++++++++++-- .../1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 12 ++++++++++-- 2 files changed, 20 insertions(+), 4 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 424230aaaa8c..a2dd92dd3b1a 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -26,8 +26,14 @@ "block.ars_zero.stone_voxel_spawner": "Stone Voxel Spawner", "block.ars_zero.ice_voxel_spawner": "Ice Voxel Spawner", "block.ars_zero.lightning_voxel_spawner": "Lightning Voxel Spawner", + "block.ars_zero.blight_voxel_spawner": "Blight Voxel Spawner", + "block.ars_zero.blight_fluid": "Blight Fluid", + "block.ars_zero.blight_cauldron": "Blight Cauldron", + "block.ars_zero.frozen_blight": "Frozen Blight", "block.ars_zero.multiphase_spell_turret": "Multiphase Spell Turret", + "item.ars_zero.blight_fluid_bucket": "Blight Fluid Bucket", + "entity.ars_zero.arcane_voxel_entity": "Arcane Voxel", "entity.ars_zero.water_voxel_entity": "Water Voxel", "entity.ars_zero.fire_voxel_entity": "Fire Voxel", @@ -35,6 +41,7 @@ "entity.ars_zero.wind_voxel_entity": "Wind Voxel", "entity.ars_zero.ice_voxel_entity": "Ice Voxel", "entity.ars_zero.lightning_voxel_entity": "Lightning Voxel", + "entity.ars_zero.blight_voxel_entity": "Blight Voxel", "entity.ars_zero.block_group": "Block Group", "gui.ars_zero.staff_title": "Creative Spell Staff", @@ -46,8 +53,6 @@ "ars_affinity.gui.affinities": "Affinities", "key.category.ars_zero.general": "Ars Zero", - "key.ars_zero.curio_cast": "Channel Circlet", - "key.ars_zero.curio_radial": "Circlet Spell Radial", "itemGroup.ars_zero": "Ars Zero", @@ -62,6 +67,8 @@ "ars_zero.glyph_desc.conjure_voxel_effect": "Conjures a small block-like entity", "ars_zero.glyph_name.effect_windshear": "Wind Shear", "ars_zero.glyph_desc.effect_windshear": "Conjures a wind voxel when used with Conjure Voxel", + "ars_zero.glyph_name.effect_envenom": "Envenom", + "ars_zero.glyph_desc.effect_envenom": "Conjures a blight voxel when used with Conjure Voxel", "ars_zero.glyph_name.select_effect": "Select", "ars_zero.glyph_desc.select_effect": "Selects a target entity or block without performing any action.", @@ -97,6 +104,7 @@ "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_terrain": "Composite Effect: Conjure Stone Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_cold_snap": "Composite Effect: Conjure Ice Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_discharge": "Composite Effect: Conjure Lightning Voxel", + "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_envenom": "Composite Effect: Conjure Blight Voxel", "ars_zero.glyph_name.temporal_context_form": "Temporal Context", "ars_zero.glyph_desc.temporal_context_form": "A cast method that provides access to the context of the previous spell phase (Staff only)", diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index ae7f771135e9..edd9b1907a5d 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -26,8 +26,14 @@ "block.ars_zero.stone_voxel_spawner": "岩方体生成器", "block.ars_zero.ice_voxel_spawner": "冰方体生成器", "block.ars_zero.lightning_voxel_spawner": "雷方体生成器", + "block.ars_zero.blight_voxel_spawner": "毒方体生成器", + "block.ars_zero.blight_fluid": "剧毒液", + "block.ars_zero.blight_cauldron": "装有剧毒液的炼药锅", + "block.ars_zero.frozen_blight": "剧毒冰", "block.ars_zero.multiphase_spell_turret": "多阶段法术炮塔", + "item.ars_zero.blight_fluid_bucket": "剧毒液桶", + "entity.ars_zero.arcane_voxel_entity": "奥术方体", "entity.ars_zero.water_voxel_entity": "水方体", "entity.ars_zero.fire_voxel_entity": "火方体", @@ -35,6 +41,7 @@ "entity.ars_zero.wind_voxel_entity": "风方体", "entity.ars_zero.ice_voxel_entity": "冰方体", "entity.ars_zero.lightning_voxel_entity": "雷方体", + "entity.ars_zero.blight_voxel_entity": "毒方体", "entity.ars_zero.block_group": "方块组", "gui.ars_zero.staff_title": "创造法术杖", @@ -46,8 +53,6 @@ "ars_affinity.gui.affinities": "亲和能力", "key.category.ars_zero.general": "Ars Zero", - "key.ars_zero.curio_cast": "引导饰冠", - "key.ars_zero.curio_radial": "饰冠法术圆盘菜单", "itemGroup.ars_zero": "Ars Zero", @@ -62,6 +67,8 @@ "ars_zero.glyph_desc.conjure_voxel_effect": "构筑一个类似方块的小型实体。", "ars_zero.glyph_name.effect_windshear": "风切", "ars_zero.glyph_desc.effect_windshear": "与“构筑方体”配合使用时构筑一个风方体。", + "ars_zero.glyph_name.effect_envenom": "毒侵", + "ars_zero.glyph_desc.effect_envenom": "与“构筑方体”配合使用时构筑一个毒方体。", "ars_zero.glyph_name.select_effect": "选择", "ars_zero.glyph_desc.select_effect": "选择一个目标实体或方块,不执行任何操作。", @@ -97,6 +104,7 @@ "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_terrain": "组合效果:构筑岩方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_cold_snap": "组合效果:构筑冰方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_discharge": "组合效果:构筑雷方体", + "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_envenom": "组合效果:构筑毒方体", "ars_zero.glyph_name.temporal_context_form": "时间上下文", "ars_zero.glyph_desc.temporal_context_form": "可访问前一法术阶段的施法方式(限法术杖使用)。", From ff19c46e997d55d8e149b78ee2bb3716979832b0 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 31 Dec 2025 19:10:13 +0800 Subject: [PATCH 04/21] =?UTF-8?q?ArsNouveauSauce=20update=EF=BC=9A?= =?UTF-8?q?=E7=89=88=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json | 1 + projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json | 1 + 2 files changed, 2 insertions(+) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json index 610efc3036d1..db9e5c030631 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -1,4 +1,5 @@ { + "ars_nouveau.subform_icon_tooltip": "Subforms: Gives the rest of the spell a new form or edits its behavior.", "ars_nouveau.tier.prerequired": "Requires Tier %s upgrade", "block.sauce.source_fluid_block": "Liquified Source", "curios.identifier.bangle": "Bangle", diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index 6694467e5a0a..1cac1af05d67 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -1,4 +1,5 @@ { + "ars_nouveau.subform_icon_tooltip": "子形态:让法术剩余部分使用新形态,或更改其行为。", "ars_nouveau.tier.prerequired": "需要%s级升级", "block.sauce.source_fluid_block": "液态魔源", "curios.identifier.bangle": "手镯", From 4728e3eac82f34479238b9a7fe69da750a281418 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 6 Jan 2026 02:00:44 +0800 Subject: [PATCH 05/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/ars-zero/ars_zero/lang/en_us.json | 15 +++++++++++++++ .../1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 15 +++++++++++++++ 2 files changed, 30 insertions(+) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index a2dd92dd3b1a..291b614ff9b8 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -96,6 +96,14 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "Increases the distance from the player", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "Decreases the distance from the player", + "item.ars_zero.sustain_effect": "Sustain", + "ars_zero.glyph_name.sustain_effect": "Sustain", + "ars_zero.glyph_desc.sustain_effect": "Extends the lifespan of a target", + "ars_zero.glyph_name.glyph_sustain_effect": "Sustain", + "ars_zero.glyph_desc.glyph_sustain_effect": "Extends the lifespan of a target", + "ars_nouveau.glyph_name.sustain_effect": "Sustain", + "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "Adds an additional tick per level", + "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "Extends the gravity suppression duration", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "Reduces the gravity suppression duration", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_water": "Composite Effect: Conjure Water Voxel", @@ -135,6 +143,13 @@ "effect.ars_zero.zero_gravity": "Gravity-ridden", "effect.ars_zero.zero_gravity.description": "Temporarily removes gravity from the entity", + "ars_zero.glyph_name.effect_convergence": "Convergence", + "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point. ", + "ars_zero.glyph_name.glyph_effect_convergence": "Convergence", + "ars_zero.glyph_desc.glyph_effect_convergence": "Creates a powerful convergence point that can be augmented with other effects.", + "ars_nouveau.glyph_name.effect_convergence": "Convergence", + "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "Composite Effect: Creates an enormous explosion that charges over time. Fire Power affects charge rate, explosion radius and ignition (at 8+ turns into Extinguishing Soulfire Explosion). AOE determines radius. Amplify increases damage (to blocks/entities). Dampen decreases damage and radius.", + "ars_nouveau.spell.validation.adding.phase_restriction": "%s is not usable in this phase.", "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase." } diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index edd9b1907a5d..6749d54f8318 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -96,6 +96,14 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "延长与玩家间的距离。", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "缩短与玩家间的距离。", + "item.ars_zero.sustain_effect": "维系", + "ars_zero.glyph_name.sustain_effect": "维系", + "ars_zero.glyph_desc.sustain_effect": "延长目标的存在时间。", + "ars_zero.glyph_name.glyph_sustain_effect": "维系", + "ars_zero.glyph_desc.glyph_sustain_effect": "延长目标的存在时间。", + "ars_nouveau.glyph_name.sustain_effect": "维系", + "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "每等级追加一刻。", + "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "延长重力消除的持续时间。", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "缩短重力消除的持续时间。", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_water": "组合效果:构筑水方体", @@ -135,6 +143,13 @@ "effect.ars_zero.zero_gravity": "重力消除", "effect.ars_zero.zero_gravity.description": "暂时性令实体不受重力。", + "ars_zero.glyph_name.effect_convergence": "汇聚", + "ars_zero.glyph_desc.effect_convergence": "将大量的魔力汇聚至一点。", + "ars_zero.glyph_name.glyph_effect_convergence": "汇聚", + "ars_zero.glyph_desc.glyph_effect_convergence": "制造强大的汇聚点,可使用其他效果构件增强。", + "ars_nouveau.glyph_name.effect_convergence": "汇聚", + "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "组合效果:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“遗址”降低伤害和半径。", + "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。" } From 64cd052e7498e5fbf6e9093b381482e212ddf0b2 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 10 Jan 2026 17:45:29 +0800 Subject: [PATCH 06/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json | 9 ++++++++- projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 9 ++++++++- 2 files changed, 16 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 291b614ff9b8..b0844efd6de7 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -43,6 +43,7 @@ "entity.ars_zero.lightning_voxel_entity": "Lightning Voxel", "entity.ars_zero.blight_voxel_entity": "Blight Voxel", "entity.ars_zero.block_group": "Block Group", + "entity.ars_zero.water_convergence_controller": "Water Convergence", "gui.ars_zero.staff_title": "Creative Spell Staff", "gui.ars_zero.phase.begin": "Begin", @@ -132,6 +133,11 @@ "ars_zero.glyph_name.push_effect": "Push", "ars_zero.glyph_desc.push_effect": "Pushes the target in the direction you're looking.", + "ars_zero.glyph_name.discard_effect": "Discard", + "ars_zero.glyph_desc.discard_effect": "Discards non-living entities.", + "ars_zero.glyph_name.glyph_discard_effect": "Discard", + "ars_zero.glyph_desc.glyph_discard_effect": "Discards non-living entities. Useful for removing Arcane Voxels.", + "ars_zero.glyph_name.enlarge_effect": "Enlarge", "ars_zero.glyph_desc.enlarge_effect": "Increases the size of the target entity [NB: only works on Voxels so far]", @@ -148,7 +154,8 @@ "ars_zero.glyph_name.glyph_effect_convergence": "Convergence", "ars_zero.glyph_desc.glyph_effect_convergence": "Creates a powerful convergence point that can be augmented with other effects.", "ars_nouveau.glyph_name.effect_convergence": "Convergence", - "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "Composite Effect: Creates an enormous explosion that charges over time. Fire Power affects charge rate, explosion radius and ignition (at 8+ turns into Extinguishing Soulfire Explosion). AOE determines radius. Amplify increases damage (to blocks/entities). Dampen decreases damage and radius.", + "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "Megasplosion: Creates an enormous explosion that charges over time. Fire Power affects charge rate, explosion radius and ignition (at 8+ turns into Extinguishing Soulfire Explosion). AOE determines radius. Amplify increases damage (to blocks/entities). Dampen decreases damage and radius.", + "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "Sacred Conjure Water: Fills a large area with water from bottom to top. Water Power affects placement speed. AOE determines radius. Drains mana per block placed.", "ars_nouveau.spell.validation.adding.phase_restriction": "%s is not usable in this phase.", "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase." diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 6749d54f8318..ee0e26e814b8 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -43,6 +43,7 @@ "entity.ars_zero.lightning_voxel_entity": "雷方体", "entity.ars_zero.blight_voxel_entity": "毒方体", "entity.ars_zero.block_group": "方块组", + "entity.ars_zero.water_convergence_controller": "水体汇聚", "gui.ars_zero.staff_title": "创造法术杖", "gui.ars_zero.phase.begin": "开始", @@ -132,6 +133,11 @@ "ars_zero.glyph_name.push_effect": "推离", "ars_zero.glyph_desc.push_effect": "沿你的视线方向推动目标。", + "ars_zero.glyph_name.discard_effect": "驱散", + "ars_zero.glyph_desc.discard_effect": "驱散非生物实体。", + "ars_zero.glyph_name.glyph_discard_effect": "驱散", + "ars_zero.glyph_desc.glyph_discard_effect": "驱散非生物实体。很适合用来移除奥术方体。", + "ars_zero.glyph_name.enlarge_effect": "增大", "ars_zero.glyph_desc.enlarge_effect": "增大目标实体的尺寸。[注意:目前只对方体起效]", @@ -148,7 +154,8 @@ "ars_zero.glyph_name.glyph_effect_convergence": "汇聚", "ars_zero.glyph_desc.glyph_effect_convergence": "制造强大的汇聚点,可使用其他效果构件增强。", "ars_nouveau.glyph_name.effect_convergence": "汇聚", - "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "组合效果:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“遗址”降低伤害和半径。", + "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "巨型爆炸:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“抑制”降低伤害和半径。", + "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "Sacred Conjure Water:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每次放置方块都会消耗魔力。", "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。" From b5a1cbb0a8ac488da209568a85c8b92d450c4c83 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 13 Jan 2026 19:41:03 +0800 Subject: [PATCH 07/21] =?UTF-8?q?Sauce=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/1UNKNOWN/sauce/lang/en_us.json | 18 +++++++++--------- .../1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json | 18 +++++++++--------- 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json index db9e5c030631..a6e78a2f89ba 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -12,33 +12,33 @@ "sauce.perk.abjuration_power": "Abjuration Spell Power", "sauce.perk.abjuration_power.desc": "Increases the power of abjuration spells.", "sauce.perk.abjuration_resistance": "Abjuration Spell Resistance", - "sauce.perk.abjuration_resistance.desc": "Reduces damage taken from abjuration spells.", + "sauce.perk.abjuration_resistance.desc": "Reduces damage taken from abjuration spells. Exponential decay formula.", "sauce.perk.air_power": "Air Spell Power", "sauce.perk.air_power.desc": "Increases the power of air spells.", "sauce.perk.air_resistance": "Air Spell Resistance", - "sauce.perk.air_resistance.desc": "Reduces damage taken from air spells.", + "sauce.perk.air_resistance.desc": "Reduces damage taken from air spells. Exponential decay formula.", "sauce.perk.earth_power": "Earth Spell Power", "sauce.perk.earth_power.desc": "Increases the power of earth spells.", "sauce.perk.earth_resistance": "Earth Spell Resistance", - "sauce.perk.earth_resistance.desc": "Reduces damage taken from earth spells.", + "sauce.perk.earth_resistance.desc": "Reduces damage taken from earth spells. Exponential decay formula.", "sauce.perk.elemental_power": "Elemental Spell Power", "sauce.perk.elemental_power.desc": "Increases the power of elemental spells.", "sauce.perk.elemental_resistance": "Elemental Spell Resistance", - "sauce.perk.elemental_resistance.desc": "Reduces damage taken from elemental spells.", + "sauce.perk.elemental_resistance.desc": "Reduces damage taken from elemental spells. Exponential decay formula.", "sauce.perk.fire_power": "Fire Spell Power", "sauce.perk.fire_power.desc": "Increases the power of fire spells.", "sauce.perk.fire_resistance": "Fire Spell Resistance", - "sauce.perk.fire_resistance.desc": "Reduces damage taken from fire spells.", + "sauce.perk.fire_resistance.desc": "Reduces damage taken from fire spells. Exponential decay formula.", "sauce.perk.mana_discount": "Mana Cost Reduction", "sauce.perk.mana_discount.desc": "Reduces the mana cost of spells.", "sauce.perk.manipulation_power": "Manipulation Spell Power", "sauce.perk.manipulation_power.desc": "Increases the power of manipulation spells.", "sauce.perk.manipulation_resistance": "Manipulation Spell Resistance", - "sauce.perk.manipulation_resistance.desc": "Reduces damage taken from manipulation spells and blockshaping.", + "sauce.perk.manipulation_resistance.desc": "Reduces damage taken from manipulation spells and blockshaping. Exponential decay formula.", "sauce.perk.necromancy_power": "Necromancy Spell Power", "sauce.perk.necromancy_power.desc": "Increases the power of anima spells.", "sauce.perk.necromancy_resistance": "Necromancy Spell Resistance", - "sauce.perk.necromancy_resistance.desc": "Reduces damage taken from anima spells.", + "sauce.perk.necromancy_resistance.desc": "Reduces damage taken from anima spells. Exponential decay formula.", "sauce.perk.spell_crit": "Spell Critical Strike Chance", "sauce.perk.spell_crit.desc": "Chance of critical strikes with spells.", "sauce.perk.spell_crit_damage": "Spell Critical Damage Boost", @@ -46,11 +46,11 @@ "sauce.perk.summon_power": "Summoning Spell Power", "sauce.perk.summon_power.desc": "Increases the power of summoning spells.", "sauce.perk.summon_resistance": "Conjuration Spell Resistance", - "sauce.perk.summon_resistance.desc": "Reduces damage taken from summoning spells and summons.", + "sauce.perk.summon_resistance.desc": "Reduces damage taken from summoning spells and summons. Exponential decay formula.", "sauce.perk.water_power": "Water Spell Power", "sauce.perk.water_power.desc": "Increases the power of water spells.", "sauce.perk.water_resistance": "Water Spell Resistance", - "sauce.perk.water_resistance.desc": "Reduces damage taken from water spells.", + "sauce.perk.water_resistance.desc": "Reduces damage taken from water spells. Exponential decay formula.", "tooltip.sauce.caster_tome": "Mimics the abilities of a school focus.", "tooltip.sauce.charm.charges": "Charges %s / %s", "tooltip.sauce.charm.desc": "Rechargeable" diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index 1cac1af05d67..13ee15d72621 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -12,33 +12,33 @@ "sauce.perk.abjuration_power": "防护学派法术力量", "sauce.perk.abjuration_power.desc": "提升防护学派法术的力量。", "sauce.perk.abjuration_resistance": "防护学派法术抗性", - "sauce.perk.abjuration_resistance.desc": "减少来自防护学派法术的伤害。", + "sauce.perk.abjuration_resistance.desc": "减少来自防护学派法术的伤害。服从指数衰减。", "sauce.perk.air_power": "气元素学派法术力量", "sauce.perk.air_power.desc": "提升气元素学派法术的力量。", "sauce.perk.air_resistance": "气元素学派法术抗性", - "sauce.perk.air_resistance.desc": "减少来自气元素学派法术的伤害。", + "sauce.perk.air_resistance.desc": "减少来自气元素学派法术的伤害。服从指数衰减。", "sauce.perk.earth_power": "土元素学派法术力量", "sauce.perk.earth_power.desc": "提升土元素学派法术的力量。", "sauce.perk.earth_resistance": "土元素学派法术抗性", - "sauce.perk.earth_resistance.desc": "减少来自土元素学派法术的伤害。", + "sauce.perk.earth_resistance.desc": "减少来自土元素学派法术的伤害。服从指数衰减。", "sauce.perk.elemental_power": "元素学派法术力量", "sauce.perk.elemental_power.desc": "提升元素学派法术的力量。", "sauce.perk.elemental_resistance": "元素学派法术抗性", - "sauce.perk.elemental_resistance.desc": "减少来自元素学派法术的伤害。", + "sauce.perk.elemental_resistance.desc": "减少来自元素学派法术的伤害。服从指数衰减。", "sauce.perk.fire_power": "火元素学派法术力量", "sauce.perk.fire_power.desc": "提升火元素学派法术的力量。", "sauce.perk.fire_resistance": "火元素学派法术抗性", - "sauce.perk.fire_resistance.desc": "减少来自火元素学派法术的伤害。", + "sauce.perk.fire_resistance.desc": "减少来自火元素学派法术的伤害。服从指数衰减。", "sauce.perk.mana_discount": "魔力消耗减免", "sauce.perk.mana_discount.desc": "降低法术的魔力消耗。", "sauce.perk.manipulation_power": "操纵学派法术力量", "sauce.perk.manipulation_power.desc": "提升操纵学派法术的力量。", "sauce.perk.manipulation_resistance": "操纵学派法术抗性", - "sauce.perk.manipulation_resistance.desc": "减少来自操纵学派法术和方块塑形的伤害。", + "sauce.perk.manipulation_resistance.desc": "减少来自操纵学派法术和方块塑形的伤害。服从指数衰减。", "sauce.perk.necromancy_power": "灵魂学派法术力量", "sauce.perk.necromancy_power.desc": "提升灵魂学派法术的力量。", "sauce.perk.necromancy_resistance": "灵魂学派法术抗性", - "sauce.perk.necromancy_resistance.desc": "减少来自灵魂学派法术的伤害。", + "sauce.perk.necromancy_resistance.desc": "减少来自灵魂学派法术的伤害。服从指数衰减。", "sauce.perk.spell_crit": "法术暴击概率", "sauce.perk.spell_crit.desc": "法术触发暴击的概率。", "sauce.perk.spell_crit_damage": "法术暴击伤害增益", @@ -46,11 +46,11 @@ "sauce.perk.summon_power": "召唤法术力量", "sauce.perk.summon_power.desc": "提升召唤法术的力量。", "sauce.perk.summon_resistance": "召唤学派法术抗性", - "sauce.perk.summon_resistance.desc": "减少来自召唤法术和召唤物的伤害。", + "sauce.perk.summon_resistance.desc": "减少来自召唤法术和召唤物的伤害。服从指数衰减。", "sauce.perk.water_power": "水元素学派法术力量", "sauce.perk.water_power.desc": "提升水元素学派法术的力量。", "sauce.perk.water_resistance": "水元素学派法术抗性", - "sauce.perk.water_resistance.desc": "减少来自水元素学派法术的伤害。", + "sauce.perk.water_resistance.desc": "减少来自水元素学派法术的伤害。服从指数衰减。", "tooltip.sauce.caster_tome": "模仿该学派核心的能力。", "tooltip.sauce.charm.charges": "使用次数 %s / %s", "tooltip.sauce.charm.desc": "可重新充能" From 8e499b66a73702661e08baaa78df1efcd4a62236 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 13 Jan 2026 21:12:57 +0800 Subject: [PATCH 08/21] =?UTF-8?q?ArsZero=20fix=EF=BC=9A=E4=BF=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index ee0e26e814b8..0825fe7de7cd 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -103,7 +103,7 @@ "ars_zero.glyph_name.glyph_sustain_effect": "维系", "ars_zero.glyph_desc.glyph_sustain_effect": "延长目标的存在时间。", "ars_nouveau.glyph_name.sustain_effect": "维系", - "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "每等级追加一刻。", + "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "每等级追加1刻。", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "延长重力消除的持续时间。", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "缩短重力消除的持续时间。", @@ -154,8 +154,8 @@ "ars_zero.glyph_name.glyph_effect_convergence": "汇聚", "ars_zero.glyph_desc.glyph_effect_convergence": "制造强大的汇聚点,可使用其他效果构件增强。", "ars_nouveau.glyph_name.effect_convergence": "汇聚", - "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "巨型爆炸:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“抑制”降低伤害和半径。", - "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "Sacred Conjure Water:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每次放置方块都会消耗魔力。", + "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "巨型爆炸:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为强烈的灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“抑制”降低伤害和半径。", + "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "神能构筑水:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每次放置方块都会消耗魔力。", "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。" From 3a9ddada48b157285d74e6e14f7383591d92a3a3 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 19 Jan 2026 19:00:41 +0800 Subject: [PATCH 09/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/ars-zero/ars_zero/lang/en_us.json | 31 ++++++++++++++++++- .../assets/ars-zero/ars_zero/lang/zh_cn.json | 31 ++++++++++++++++++- 2 files changed, 60 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index b0844efd6de7..25cc56742f1d 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -44,6 +44,9 @@ "entity.ars_zero.blight_voxel_entity": "Blight Voxel", "entity.ars_zero.block_group": "Block Group", "entity.ars_zero.water_convergence_controller": "Water Convergence", + "entity.ars_zero.geometry_break_controller": "Earth Golem", + "entity.ars_zero.geometry_terrain_controller": "Earth Golem", + "entity.ars_zero.geometry_controller": "Arcane Golem", "gui.ars_zero.staff_title": "Creative Spell Staff", "gui.ars_zero.phase.begin": "Begin", @@ -96,6 +99,7 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "Increases the distance from the player", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "Decreases the distance from the player", + "ars_nouveau.augment_desc.anchor_effect_glyph_sensitive": "Freezes target in initial relative position", "item.ars_zero.sustain_effect": "Sustain", "ars_zero.glyph_name.sustain_effect": "Sustain", @@ -150,13 +154,38 @@ "effect.ars_zero.zero_gravity.description": "Temporarily removes gravity from the entity", "ars_zero.glyph_name.effect_convergence": "Convergence", - "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point. ", + "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point.", "ars_zero.glyph_name.glyph_effect_convergence": "Convergence", "ars_zero.glyph_desc.glyph_effect_convergence": "Creates a powerful convergence point that can be augmented with other effects.", "ars_nouveau.glyph_name.effect_convergence": "Convergence", "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "Megasplosion: Creates an enormous explosion that charges over time. Fire Power affects charge rate, explosion radius and ignition (at 8+ turns into Extinguishing Soulfire Explosion). AOE determines radius. Amplify increases damage (to blocks/entities). Dampen decreases damage and radius.", "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "Sacred Conjure Water: Fills a large area with water from bottom to top. Water Power affects placement speed. AOE determines radius. Drains mana per block placed.", + "ars_zero.glyph_name.effect_geometrize": "Geometrize", + "ars_zero.glyph_desc.effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs", + "ars_zero.glyph_name.glyph_effect_geometrize": "Geometrize", + "ars_zero.glyph_desc.glyph_effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs", + "ars_nouveau.glyph_name.effect_geometrize": "Geometrize", + "ars_zero.effect_augment_desc.effect_geometrize_glyph_conjure_terrain": "Place Terrain: Creates a structure with blocks defined by regular Conjure Terrain augments/effects. Drains mana per block placed.", + "ars_zero.effect_augment_desc.effect_geometrize_glyph_break": "Break Structure: Breaks blocks in a geometric pattern. Drains mana per block broken.", + + "ars_zero.glyph_name.augment_cube": "Geometry - Cube", + "ars_zero.glyph_desc.augment_cube": "Shapes geometry into a cube.", + "ars_nouveau.augment_desc.effect_geometrize_augment_cube": "Generates cube shapes (default). When flattened, produces squares.", + + "ars_zero.glyph_name.augment_hollow": "Geometry - Hollow", + "ars_zero.glyph_desc.augment_hollow": "Hollows out the geometry, only creating the outer shell.", + "ars_nouveau.augment_desc.effect_geometrize_augment_hollow": "Hollows out the geometry, only creating the outer shell.", + + "ars_zero.glyph_name.augment_sphere": "Geometry - Sphere", + "ars_zero.glyph_desc.augment_sphere": "Shapes geometry into a sphere.", + "ars_nouveau.augment_desc.effect_geometrize_augment_sphere": "Generates spherical shapes. When flattened, produces circles.", + + "ars_zero.glyph_name.augment_flatten": "Geometry - Flatten", + "ars_zero.glyph_desc.augment_flatten": "Projects a 3D shape into 2D based on the caster's look direction at resolve time.", + "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "Projects 3D shapes into 2D based on the caster's look direction.", + "ars_nouveau.augment_desc.effect_geometrize_augment_sensitive": "Processes blocks from bottom to top instead of top to bottom.", + "ars_nouveau.spell.validation.adding.phase_restriction": "%s is not usable in this phase.", "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase." } diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 0825fe7de7cd..eb89ce5988ce 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -44,6 +44,9 @@ "entity.ars_zero.blight_voxel_entity": "毒方体", "entity.ars_zero.block_group": "方块组", "entity.ars_zero.water_convergence_controller": "水体汇聚", + "entity.ars_zero.geometry_break_controller": "土傀儡", + "entity.ars_zero.geometry_terrain_controller": "土傀儡", + "entity.ars_zero.geometry_controller": "奥术傀儡", "gui.ars_zero.staff_title": "创造法术杖", "gui.ars_zero.phase.begin": "开始", @@ -96,6 +99,7 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "延长与玩家间的距离。", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "缩短与玩家间的距离。", + "ars_nouveau.augment_desc.anchor_effect_glyph_sensitive": "将目标固定在初始相对位置。", "item.ars_zero.sustain_effect": "维系", "ars_zero.glyph_name.sustain_effect": "维系", @@ -155,7 +159,32 @@ "ars_zero.glyph_desc.glyph_effect_convergence": "制造强大的汇聚点,可使用其他效果构件增强。", "ars_nouveau.glyph_name.effect_convergence": "汇聚", "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "巨型爆炸:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为强烈的灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“抑制”降低伤害和半径。", - "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "神能构筑水:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每次放置方块都会消耗魔力。", + "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "神能构筑水:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每放置一个方块都会消耗魔力。", + + "ars_zero.glyph_name.effect_geometrize": "几何构形", + "ars_zero.glyph_desc.effect_geometrize": "令发出的法术作用于几何结构区域。需与其他魔符配合。", + "ars_zero.glyph_name.glyph_effect_geometrize": "几何构形", + "ars_zero.glyph_desc.glyph_effect_geometrize": "令发出的法术作用于几何结构区域。需与其他魔符配合。", + "ars_nouveau.glyph_name.effect_geometrize": "几何构形", + "ars_zero.effect_augment_desc.effect_geometrize_glyph_conjure_terrain": "放置地层:使用“构筑地层”填充几何结构,接受适用于“构筑地层”的常规效果/增强构件。每放置一个方块都会消耗魔力。", + "ars_zero.effect_augment_desc.effect_geometrize_glyph_break": "破坏结构:破坏几何结构区域内的方块。每破坏一个方块都会消耗魔力。", + + "ars_zero.glyph_name.augment_cube": "几何立方体", + "ars_zero.glyph_desc.augment_cube": "将几何结构变为立方体。", + "ars_nouveau.augment_desc.effect_geometrize_augment_cube": "改为立方体区域(默认)。“压平”后改为正方形区域。", + + "ars_zero.glyph_name.augment_hollow": "几何空心", + "ars_zero.glyph_desc.augment_hollow": "令几何结构变为空心,只留下最外层的方块。", + "ars_nouveau.augment_desc.effect_geometrize_augment_hollow": "令几何结构变为空心,只留下最外部的方块。", + + "ars_zero.glyph_name.augment_sphere": "几何球体", + "ars_zero.glyph_desc.augment_sphere": "将几何结构变为球体。", + "ars_nouveau.augment_desc.effect_geometrize_augment_sphere": "改为球体区域。“压平”后改为圆形区域。", + + "ars_zero.glyph_name.augment_flatten": "几何压平", + "ars_zero.glyph_desc.augment_flatten": "根据法术产生效果时施法者的视线方向将三维形状投影成二维形状。", + "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "根据施法者的视线方向将三维形状投影成二维形状。", + "ars_nouveau.augment_desc.effect_geometrize_augment_sensitive": "从底部至顶部投影,而非从顶至底投影。", "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。" From 9705d9d16ed9cc63b81d803bc16daa2c4df7582a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 30 Jan 2026 03:23:54 +0800 Subject: [PATCH 10/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/ars-zero/ars_zero/lang/en_us.json | 45 +++++++++++++++++-- .../assets/ars-zero/ars_zero/lang/zh_cn.json | 45 +++++++++++++++++-- 2 files changed, 82 insertions(+), 8 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 25cc56742f1d..8cfde70be728 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -47,6 +47,8 @@ "entity.ars_zero.geometry_break_controller": "Earth Golem", "entity.ars_zero.geometry_terrain_controller": "Earth Golem", "entity.ars_zero.geometry_controller": "Arcane Golem", + "entity.ars_zero.arcane_circle": "Arcane Circle", + "entity.ars_zero.effect_beam": "Effect Beam", "gui.ars_zero.staff_title": "Creative Spell Staff", "gui.ars_zero.phase.begin": "Begin", @@ -71,8 +73,8 @@ "ars_zero.glyph_desc.conjure_voxel_effect": "Conjures a small block-like entity", "ars_zero.glyph_name.effect_windshear": "Wind Shear", "ars_zero.glyph_desc.effect_windshear": "Conjures a wind voxel when used with Conjure Voxel", - "ars_zero.glyph_name.effect_envenom": "Envenom", - "ars_zero.glyph_desc.effect_envenom": "Conjures a blight voxel when used with Conjure Voxel", + "ars_zero.glyph_name.effect_conjure_blight": "Conjure Blight", + "ars_zero.glyph_desc.effect_conjure_blight": "Places blight liquid at a location.", "ars_zero.glyph_name.select_effect": "Select", "ars_zero.glyph_desc.select_effect": "Selects a target entity or block without performing any action.", @@ -100,6 +102,15 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "Increases the distance from the player", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "Decreases the distance from the player", "ars_nouveau.augment_desc.anchor_effect_glyph_sensitive": "Freezes target in initial relative position", + "ars_nouveau.augment_desc.anchor_effect_glyph_extract": "Rotates the target to match your look direction", + + "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "Increases the beam duration", + "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "Uses the look direction from when the spell was cast", + "ars_nouveau.augment_desc.effect_beam_glyph_split": "Splits the beam into multiples", + "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "Stops the beam from hurting entities", + "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "Increases the radius of the circle when using Split", + "ars_zero.glyph_name.effect_beam": "Beam", + "ars_zero.glyph_desc.effect_beam": "Compresses mana into a violent beam; resolves the remainder of the spell on each hit, draining mana per hit.", "item.ars_zero.sustain_effect": "Sustain", "ars_zero.glyph_name.sustain_effect": "Sustain", @@ -111,13 +122,17 @@ "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "Extends the gravity suppression duration", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "Reduces the gravity suppression duration", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_aoe": "Increases the radius of targeted blocks.", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_pierce": "Increases the depth of targeted blocks.", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_extend_time": "Extends the duration of the effect.", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_sensitive": "Places blight at a target entity's feet.", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_water": "Composite Effect: Conjure Water Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_ignite": "Composite Effect: Conjure Fire Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_windshear": "Composite Effect: Conjure Wind Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_terrain": "Composite Effect: Conjure Stone Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_cold_snap": "Composite Effect: Conjure Ice Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_discharge": "Composite Effect: Conjure Lightning Voxel", - "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_envenom": "Composite Effect: Conjure Blight Voxel", + "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_blight": "Composite Effect: Conjure Blight Voxel", "ars_zero.glyph_name.temporal_context_form": "Temporal Context", "ars_zero.glyph_desc.temporal_context_form": "A cast method that provides access to the context of the previous spell phase (Staff only)", @@ -185,7 +200,29 @@ "ars_zero.glyph_desc.augment_flatten": "Projects a 3D shape into 2D based on the caster's look direction at resolve time.", "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "Projects 3D shapes into 2D based on the caster's look direction.", "ars_nouveau.augment_desc.effect_geometrize_augment_sensitive": "Processes blocks from bottom to top instead of top to bottom.", + "ars_nouveau.augment_desc.effect_geometrize_augment_accelerate": "Increases the casting speed of the Golem. Speeding up makes the Golem faster.", + "ars_nouveau.augment_desc.effect_geometrize_augment_decelerate": "Decreases the casting speed of the Golem. Slowing down makes it slower.", "ars_nouveau.spell.validation.adding.phase_restriction": "%s is not usable in this phase.", - "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase." + "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase.", + + "ars_zero.gui.casting_style": "Casting Circle", + "ars_zero.gui.casting_style.enabled": "Enabled", + "ars_zero.gui.casting_style.bones": "Bones", + "ars_zero.gui.casting_style.color": "Color", + "ars_zero.gui.casting_style.color_r": "Red", + "ars_zero.gui.casting_style.color_g": "Green", + "ars_zero.gui.casting_style.color_b": "Blue", + "ars_zero.gui.casting_style.animate_in": "Animation", + "ars_zero.gui.casting_style.animate_in_ticks": "Fade In Ticks", + "ars_zero.gui.casting_style.speed": "Speed", + "ars_zero.gui.casting_style.placement": "Placement", + "ars_zero.gui.casting_style.placement.feet": "Feet", + "ars_zero.gui.casting_style.placement.near": "Near", + "ars_zero.gui.casting_style.symbol_auto": "Auto", + "ars_zero.gui.casting_style.symbol_auto.tooltip": "Replaces the inner symbol with that for each school of magic depending on current school of magic.", + "ars_zero.gui.casting_style.outlines": "Outlines", + "ars_zero.gui.casting_style.symbol": "Symbol", + "ars_zero.gui.casting_style.symbol.none": "None", + "ars_zero.gui.casting_style.symbol.auto": "Auto (from spell)" } diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index eb89ce5988ce..030dd0b8cabd 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -47,6 +47,8 @@ "entity.ars_zero.geometry_break_controller": "土傀儡", "entity.ars_zero.geometry_terrain_controller": "土傀儡", "entity.ars_zero.geometry_controller": "奥术傀儡", + "entity.ars_zero.arcane_circle": "奥术法阵", + "entity.ars_zero.effect_beam": "能束", "gui.ars_zero.staff_title": "创造法术杖", "gui.ars_zero.phase.begin": "开始", @@ -71,8 +73,8 @@ "ars_zero.glyph_desc.conjure_voxel_effect": "构筑一个类似方块的小型实体。", "ars_zero.glyph_name.effect_windshear": "风切", "ars_zero.glyph_desc.effect_windshear": "与“构筑方体”配合使用时构筑一个风方体。", - "ars_zero.glyph_name.effect_envenom": "毒侵", - "ars_zero.glyph_desc.effect_envenom": "与“构筑方体”配合使用时构筑一个毒方体。", + "ars_zero.glyph_name.effect_conjure_blight": "构筑剧毒液", + "ars_zero.glyph_desc.effect_conjure_blight": "在对应位置放置剧毒液。", "ars_zero.glyph_name.select_effect": "选择", "ars_zero.glyph_desc.select_effect": "选择一个目标实体或方块,不执行任何操作。", @@ -100,6 +102,15 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "延长与玩家间的距离。", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "缩短与玩家间的距离。", "ars_nouveau.augment_desc.anchor_effect_glyph_sensitive": "将目标固定在初始相对位置。", + "ars_nouveau.augment_desc.anchor_effect_glyph_extract": "将目标旋转至符合你的视线方向。", + + "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "延长能束的持续时间。", + "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "使用施法时的视线方向。", + "ars_nouveau.augment_desc.effect_beam_glyph_split": "令能束分为多股。", + "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "阻止能束对实体造成伤害。", + "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "增加“分裂”时圆环的半径。", + "ars_zero.glyph_name.effect_beam": "能束", + "ars_zero.glyph_desc.effect_beam": "将魔力汇聚为强大的能束;每次击中时令法术剩余部分产生效果,每次击中都会消耗魔力。", "item.ars_zero.sustain_effect": "维系", "ars_zero.glyph_name.sustain_effect": "维系", @@ -111,13 +122,17 @@ "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "延长重力消除的持续时间。", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "缩短重力消除的持续时间。", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_aoe": "增加目标方块范围的半径。", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_pierce": "增加目标方块范围的深度。", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_extend_time": "延迟效果的持续时间。", + "ars_nouveau.augment_desc.effect_conjure_blight_glyph_sensitive": "在目标实体的足部位置放置剧毒液。", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_water": "组合效果:构筑水方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_ignite": "组合效果:构筑火方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_windshear": "组合效果:构筑风方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_terrain": "组合效果:构筑岩方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_cold_snap": "组合效果:构筑冰方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_discharge": "组合效果:构筑雷方体", - "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_envenom": "组合效果:构筑毒方体", + "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_blight": "组合效果:构筑毒方体", "ars_zero.glyph_name.temporal_context_form": "时间上下文", "ars_zero.glyph_desc.temporal_context_form": "可访问前一法术阶段的施法方式(限法术杖使用)。", @@ -185,7 +200,29 @@ "ars_zero.glyph_desc.augment_flatten": "根据法术产生效果时施法者的视线方向将三维形状投影成二维形状。", "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "根据施法者的视线方向将三维形状投影成二维形状。", "ars_nouveau.augment_desc.effect_geometrize_augment_sensitive": "从底部至顶部投影,而非从顶至底投影。", + "ars_nouveau.augment_desc.effect_geometrize_augment_accelerate": "加快傀儡的施法速度。“加速”可让傀儡更快。", + "ars_nouveau.augment_desc.effect_geometrize_augment_decelerate": "减慢傀儡的施法速度。“减速”可让傀儡更慢。", "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", - "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。" + "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。", + + "ars_zero.gui.casting_style": "法阵", + "ars_zero.gui.casting_style.enabled": "启用", + "ars_zero.gui.casting_style.bones": "骨架", + "ars_zero.gui.casting_style.color": "颜色", + "ars_zero.gui.casting_style.color_r": "红", + "ars_zero.gui.casting_style.color_g": "绿", + "ars_zero.gui.casting_style.color_b": "蓝", + "ars_zero.gui.casting_style.animate_in": "动画", + "ars_zero.gui.casting_style.animate_in_ticks": "淡入淡出(刻)", + "ars_zero.gui.casting_style.speed": "速度", + "ars_zero.gui.casting_style.placement": "位置", + "ars_zero.gui.casting_style.placement.feet": "足部", + "ars_zero.gui.casting_style.placement.near": "近处", + "ars_zero.gui.casting_style.symbol_auto": "自动", + "ars_zero.gui.casting_style.symbol_auto.tooltip": "根据当前魔法学派相应更改内侧图案。", + "ars_zero.gui.casting_style.outlines": "外框", + "ars_zero.gui.casting_style.symbol": "符号", + "ars_zero.gui.casting_style.symbol.none": "无", + "ars_zero.gui.casting_style.symbol.auto": "自动(根据法术)" } From c3231fb2661021b66b7b3b5f5d68d59b569c41aa Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 3 Feb 2026 00:58:16 +0800 Subject: [PATCH 11/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json | 3 ++- projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 8cfde70be728..394f8557ec34 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -105,7 +105,8 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_extract": "Rotates the target to match your look direction", "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "Increases the beam duration", - "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "Uses the look direction from when the spell was cast", + "ars_nouveau.augment_desc.effect_beam_glyph_amplify": "Increases damage", + "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "Prevents the beam from dealing damage", "ars_nouveau.augment_desc.effect_beam_glyph_split": "Splits the beam into multiples", "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "Stops the beam from hurting entities", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "Increases the radius of the circle when using Split", diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 030dd0b8cabd..5d1dfbbd5586 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -105,7 +105,8 @@ "ars_nouveau.augment_desc.anchor_effect_glyph_extract": "将目标旋转至符合你的视线方向。", "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "延长能束的持续时间。", - "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "使用施法时的视线方向。", + "ars_nouveau.augment_desc.effect_beam_glyph_amplify": "增加伤害。", + "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "阻止能束造成伤害。", "ars_nouveau.augment_desc.effect_beam_glyph_split": "令能束分为多股。", "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "阻止能束对实体造成伤害。", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "增加“分裂”时圆环的半径。", From fa18c5f8de853978a73cbf7ae9f3c808fdadddc7 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 4 Feb 2026 18:36:01 +0800 Subject: [PATCH 12/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/ars-zero/ars_zero/lang/en_us.json | 28 ++++++++++++++++--- .../assets/ars-zero/ars_zero/lang/zh_cn.json | 26 +++++++++++++++-- 2 files changed, 47 insertions(+), 7 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 394f8557ec34..327c1b4d646c 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -48,7 +48,7 @@ "entity.ars_zero.geometry_terrain_controller": "Earth Golem", "entity.ars_zero.geometry_controller": "Arcane Golem", "entity.ars_zero.arcane_circle": "Arcane Circle", - "entity.ars_zero.effect_beam": "Effect Beam", + "entity.ars_zero.effect_beam": "Beam", "gui.ars_zero.staff_title": "Creative Spell Staff", "gui.ars_zero.phase.begin": "Begin", @@ -106,7 +106,7 @@ "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "Increases the beam duration", "ars_nouveau.augment_desc.effect_beam_glyph_amplify": "Increases damage", - "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "Prevents the beam from dealing damage", + "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "Makes the beam pass through entities", "ars_nouveau.augment_desc.effect_beam_glyph_split": "Splits the beam into multiples", "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "Stops the beam from hurting entities", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "Increases the radius of the circle when using Split", @@ -136,7 +136,7 @@ "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_blight": "Composite Effect: Conjure Blight Voxel", "ars_zero.glyph_name.temporal_context_form": "Temporal Context", - "ars_zero.glyph_desc.temporal_context_form": "A cast method that provides access to the context of the previous spell phase (Staff only)", + "ars_zero.glyph_desc.temporal_context_form": "A cast method that provides access to the context of the previous spell phase", "ars_zero.glyph_name.near_form": "Near", "ars_zero.glyph_desc.near_form": "Casts the spell at a short distance in front of your gaze", @@ -225,5 +225,25 @@ "ars_zero.gui.casting_style.outlines": "Outlines", "ars_zero.gui.casting_style.symbol": "Symbol", "ars_zero.gui.casting_style.symbol.none": "None", - "ars_zero.gui.casting_style.symbol.auto": "Auto (from spell)" + "ars_zero.gui.casting_style.symbol.auto": "Auto (from spell)", + "ars_zero.section.ars_zero": "Ars Zero", + "ars_zero.page.overview": "Ars Zero Overview", + "ars_zero.page1.overview": "Ars Zero extends Ars Nouveau with multiphase spellcasting, allowing devices such as Spell Staves and Spellcasting Circlets to chain multiple spells in sequence.", + "ars_zero.page2.overview": "", + "ars_zero.page.spell_phases": "Spell Phases", + "ars_zero.page1.spell_phases": "A phase is a description of a lifecycle of an incantation with multiple spells. Where spells hold multiple glyphs, devices that are multi-phased hold multiple spells, though these are always fired in sequences; begin, tick and end.\n\nOnce a device - such as a Spell Staff - begins being used, it fires the begin phase, once. Every subsequent tick, the \"tick\" phase executes the spell it holds. Upon stopping, finally the end phase's spell is performed.\n\nAdditionally, it is possible to configure the delay the tick phase has by scrolling the icon on the tick row.", + "ars_zero.page.phase_targeting": "Phase Targeting", + "ars_zero.page1.phase_targeting": "Because spells work completely in isolation, you must use the special form \"Temporal Context\" in order to do something with the previous phase's target.\n\nFor example, you can conjure a voxel in \"begin\", and have Temporal Context in your \"tick\" with Anchor, then Temporal Context with Push in your \"end\" phase.\n\nThis will allow you to create, aim and fire a projectile in the direction you're aiming.", + "ars_zero.page.examples": "Examples", + "ars_zero.examples.gravity_gun": "Gravity Gun", + "ars_zero.examples.gravity_gun.quote": "\"You can call it Zero Point Energy Field Manipulator, if you really want to.\"", + "ars_zero.examples.tier2_teleportation": "Tier 2 Teleportation", + "ars_zero.examples.tier2_teleportation.quote": "\"Why walk, when you can conjure a ball of mana and swap places with it?\"", + "ars_zero.examples.ekusupuroshon": "Ekusupuroshon", + "ars_zero.examples.ekusupuroshon.quote": "\"Darkness blacker than black, and darker than dark\"", + "ars_zero.examples.mage_march": "Mage's March", + "ars_zero.examples.mage_march.quote": "\"Never touch the ground again—or at least not until the blocks expire.\"", + "ars_zero.tooltip.begin_phase": "Begin phase", + "ars_zero.tooltip.tick_phase": "Tick phase", + "ars_zero.tooltip.end_phase": "End phase" } diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 5d1dfbbd5586..cc090dd8429b 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -106,7 +106,7 @@ "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "延长能束的持续时间。", "ars_nouveau.augment_desc.effect_beam_glyph_amplify": "增加伤害。", - "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "阻止能束造成伤害。", + "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "能束会穿过实体。", "ars_nouveau.augment_desc.effect_beam_glyph_split": "令能束分为多股。", "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "阻止能束对实体造成伤害。", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "增加“分裂”时圆环的半径。", @@ -136,7 +136,7 @@ "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_blight": "组合效果:构筑毒方体", "ars_zero.glyph_name.temporal_context_form": "时间上下文", - "ars_zero.glyph_desc.temporal_context_form": "可访问前一法术阶段的施法方式(限法术杖使用)。", + "ars_zero.glyph_desc.temporal_context_form": "可访问前一法术阶段的施法方式。", "ars_zero.glyph_name.near_form": "近处", "ars_zero.glyph_desc.near_form": "在视线方向上较短距离之外施放法术。", @@ -225,5 +225,25 @@ "ars_zero.gui.casting_style.outlines": "外框", "ars_zero.gui.casting_style.symbol": "符号", "ars_zero.gui.casting_style.symbol.none": "无", - "ars_zero.gui.casting_style.symbol.auto": "自动(根据法术)" + "ars_zero.gui.casting_style.symbol.auto": "自动(根据法术)", + "ars_zero.section.ars_zero": "Ars Zero", + "ars_zero.page.overview": "Ars Zero概览", + "ars_zero.page1.overview": "Ars Zero为新生魔艺新增了多阶段施法方式,法术杖、施法饰冠等设备则能按顺序串联起多个法术。", + "ars_zero.page2.overview": "", + "ars_zero.page.spell_phases": "法术阶段", + "ars_zero.page1.spell_phases": "阶段描述了多阶段法术的生命周期。法术可包含多个魔符,多阶段设备则可包含多个法术;不过这些法术会严格按照开始、执行、结束的顺序施放。\n\n开始使用法术杖等设备时,会施放一次开始阶段法术;之后的每一刻都会施放执行阶段法术;停止使用时则施放结束阶段法术。\n\n此外,在执行阶段图标上滚动滚轮可以调整该阶段的延迟。", + "ars_zero.page.phase_targeting": "阶段目标", + "ars_zero.page1.phase_targeting": "各阶段法术彼此独立,因此必须使用特殊的“时间上下文”形态才能对上一阶段的目标进行操作。\n\n例如,可以在开始阶段“构筑方体”,在执行阶段用“时间上下文”配合“锚锁”,再在结束阶段用“时间上下文”配合“推离”。\n\n这样就能制造并沿视线方向瞄准和发射弹射物。", + "ars_zero.page.examples": "示例", + "ars_zero.examples.gravity_gun": "重力枪", + "ars_zero.examples.gravity_gun.quote": "“如果你愿意,也可以叫它零点能量场牵引器。”", + "ars_zero.examples.tier2_teleportation": "二级传送", + "ars_zero.examples.tier2_teleportation.quote": "“何必走路?构筑一个魔力球再和它换位置就行了。”", + "ars_zero.examples.ekusupuroshon": "爆裂", + "ars_zero.examples.ekusupuroshon.quote": "“比黑色更黑,比黑暗更暗的漆黑”", + "ars_zero.examples.mage_march": "法师的征程", + "ars_zero.examples.mage_march.quote": "“再也不用沾地——至少在这些方块消失之前。”", + "ars_zero.tooltip.begin_phase": "开始阶段", + "ars_zero.tooltip.tick_phase": "执行阶段", + "ars_zero.tooltip.end_phase": "结束阶段" } From 02e4d35a7a889fa967b6df208d4ec6e95bedff73 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 12 Feb 2026 16:05:39 +0800 Subject: [PATCH 13/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json | 7 ++++++- projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 7 ++++++- 2 files changed, 12 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 327c1b4d646c..5d98ab1a47be 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -59,6 +59,7 @@ "ars_affinity.gui.affinities": "Affinities", "key.category.ars_zero.general": "Ars Zero", + "key.ars_zero.curio_cast": "Channel circlet", "itemGroup.ars_zero": "Ars Zero", @@ -201,8 +202,12 @@ "ars_zero.glyph_desc.augment_flatten": "Projects a 3D shape into 2D based on the caster's look direction at resolve time.", "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "Projects 3D shapes into 2D based on the caster's look direction.", "ars_nouveau.augment_desc.effect_geometrize_augment_sensitive": "Processes blocks from bottom to top instead of top to bottom.", + "ars_nouveau.augment_desc.effect_geometrize_glyph_sensitive": "Processes blocks from bottom to top instead of top to bottom.", + "ars_zero.augment_desc.effect_geometrize_augment_sensitive": "Processes blocks from bottom to top instead of top to bottom.", "ars_nouveau.augment_desc.effect_geometrize_augment_accelerate": "Increases the casting speed of the Golem. Speeding up makes the Golem faster.", + "ars_nouveau.augment_desc.effect_geometrize_glyph_accelerate": "Increases the casting speed of the Golem. Speeding up makes the Golem faster.", "ars_nouveau.augment_desc.effect_geometrize_augment_decelerate": "Decreases the casting speed of the Golem. Slowing down makes it slower.", + "ars_nouveau.augment_desc.effect_geometrize_glyph_decelerate": "Decreases the casting speed of the Golem. Slowing down makes it slower.", "ars_nouveau.spell.validation.adding.phase_restriction": "%s is not usable in this phase.", "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase.", @@ -246,4 +251,4 @@ "ars_zero.tooltip.begin_phase": "Begin phase", "ars_zero.tooltip.tick_phase": "Tick phase", "ars_zero.tooltip.end_phase": "End phase" -} +} \ No newline at end of file diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index cc090dd8429b..85c4c9416af8 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -59,6 +59,7 @@ "ars_affinity.gui.affinities": "亲和能力", "key.category.ars_zero.general": "Ars Zero", + "key.ars_zero.curio_cast": "引导饰冠", "itemGroup.ars_zero": "Ars Zero", @@ -201,8 +202,12 @@ "ars_zero.glyph_desc.augment_flatten": "根据法术产生效果时施法者的视线方向将三维形状投影成二维形状。", "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "根据施法者的视线方向将三维形状投影成二维形状。", "ars_nouveau.augment_desc.effect_geometrize_augment_sensitive": "从底部至顶部投影,而非从顶至底投影。", + "ars_nouveau.augment_desc.effect_geometrize_glyph_sensitive": "从底部至顶部投影,而非从顶至底投影。", + "ars_zero.augment_desc.effect_geometrize_augment_sensitive": "从底部至顶部投影,而非从顶至底投影。", "ars_nouveau.augment_desc.effect_geometrize_augment_accelerate": "加快傀儡的施法速度。“加速”可让傀儡更快。", + "ars_nouveau.augment_desc.effect_geometrize_glyph_accelerate": "加快傀儡的施法速度。“加速”可让傀儡更快。", "ars_nouveau.augment_desc.effect_geometrize_augment_decelerate": "减慢傀儡的施法速度。“减速”可让傀儡更慢。", + "ars_nouveau.augment_desc.effect_geometrize_glyph_decelerate": "减慢傀儡的施法速度。“减速”可让傀儡更慢。", "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。", @@ -246,4 +251,4 @@ "ars_zero.tooltip.begin_phase": "开始阶段", "ars_zero.tooltip.tick_phase": "执行阶段", "ars_zero.tooltip.end_phase": "结束阶段" -} +} \ No newline at end of file From c5a6b9603498704fbbae3eeb6bd5b9ba61bcedee Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 15 Feb 2026 16:33:26 +0800 Subject: [PATCH 14/21] =?UTF-8?q?Sauce=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json | 6 ++++++ projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json | 5 +++++ 2 files changed, 11 insertions(+) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json index a6e78a2f89ba..82d309c0b4aa 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -6,6 +6,8 @@ "curios.identifier.bundle": "Bundle", "curios.modifiers.an_focus": "While in spell focus slot:", "curios.modifiers.bangle": "While in bangle slot:", + "effect.sauce.contingency": "Contingency Spell", + "effect.sauce.contingency.desc": "When a specific event triggers, it will cast the spell on the entity.", "fluid_type.sauce.source_fluid": "Liquefied Source", "item.sauce.source_fluid_bucket": "Liquefied Source Bucket", "jei.sauce.charm_charging": "Charm Charging", @@ -51,6 +53,10 @@ "sauce.perk.water_power.desc": "Increases the power of water spells.", "sauce.perk.water_resistance": "Water Spell Resistance", "sauce.perk.water_resistance.desc": "Reduces damage taken from water spells. Exponential decay formula.", + "sauce.tooltip.buffer": "Source Buffer %d / %d", + "sauce.tooltip.cost": "Expending %d Source/cast", + "sauce.tooltip.required": "Requires %d Source", + "sauce.tooltip.transfer_rate": "Transfer Rate %d Source/s", "tooltip.sauce.caster_tome": "Mimics the abilities of a school focus.", "tooltip.sauce.charm.charges": "Charges %s / %s", "tooltip.sauce.charm.desc": "Rechargeable" diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index 13ee15d72621..91e1e00d074a 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -6,6 +6,8 @@ "curios.identifier.bundle": "收纳袋", "curios.modifiers.an_focus": "佩戴法术核心时:", "curios.modifiers.bangle": "佩戴手镯时:", + "effect.sauce.contingency": "应变法术", + "effect.sauce.contingency.desc": "在对应事件发生时对目标实体施法。", "fluid_type.sauce.source_fluid": "液态魔源", "item.sauce.source_fluid_bucket": "液态魔源桶", "jei.sauce.charm_charging": "护符充能", @@ -51,6 +53,9 @@ "sauce.perk.water_power.desc": "提升水元素学派法术的力量。", "sauce.perk.water_resistance": "水元素学派法术抗性", "sauce.perk.water_resistance.desc": "减少来自水元素学派法术的伤害。服从指数衰减。", + "sauce.tooltip.buffer": "魔源缓存 %d / %d", + "sauce.tooltip.cost": "每次施法消耗%d魔源", + "sauce.tooltip.required": "需要%d魔源", "tooltip.sauce.caster_tome": "模仿该学派核心的能力。", "tooltip.sauce.charm.charges": "使用次数 %s / %s", "tooltip.sauce.charm.desc": "可重新充能" From 76e528a5a7e404a04c531d2ccef7323e45cfbade Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 15 Feb 2026 18:30:20 +0800 Subject: [PATCH 15/21] =?UTF-8?q?Sauce=20ArsZero=20update=EF=BC=9A?= =?UTF-8?q?=E5=AE=98=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/1UNKNOWN/sauce/lang/zh_cn.json | 1 + .../assets/ars-zero/ars_zero/lang/en_us.json | 37 ++++++++++++++----- .../assets/ars-zero/ars_zero/lang/zh_cn.json | 37 ++++++++++++++----- 3 files changed, 57 insertions(+), 18 deletions(-) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index 91e1e00d074a..120a1e1fc1b5 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -57,6 +57,7 @@ "sauce.tooltip.cost": "每次施法消耗%d魔源", "sauce.tooltip.required": "需要%d魔源", "tooltip.sauce.caster_tome": "模仿该学派核心的能力。", + "sauce.tooltip.transfer_rate": "传输率 %d 魔源/s", "tooltip.sauce.charm.charges": "使用次数 %s / %s", "tooltip.sauce.charm.desc": "可重新充能" } \ No newline at end of file diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 5d98ab1a47be..bd105c15f0de 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -17,6 +17,10 @@ "item.ars_zero.spellcasting_circlet.desc": "A circlet that channels spells from your head slot with Begin, Tick, and End phases.", "item.ars_zero.archwood_rod": "Archwood Rod", + "item.ars_zero.multiphase_spell_parchment": "Multiphase Spell Parchment", + "ars_zero.tooltip.multiphase_parchment.empty": "Empty. Copy a staff or circlet slot while holding this to store it.", + "ars_zero.tooltip.multiphase_parchment.slot_name": "Slot: %s", + "ars_zero.tooltip.multiphase_parchment.tick_delay": "Tick delay: %s", "item.ars_zero.multiphase_orb": "Phased Orb", "block.ars_zero.arcane_voxel_spawner": "Arcane Voxel Spawner", @@ -71,7 +75,7 @@ "ars_zero.alert.multiphase_turret.spell_set": "Multiphase turret spells updated.", "ars_zero.glyph_name.conjure_voxel_effect": "Conjure Voxel", - "ars_zero.glyph_desc.conjure_voxel_effect": "Conjures a small block-like entity", + "ars_zero.glyph_desc.conjure_voxel_effect": "Conjures a small block-like entity. §6[Lifespan-based]", "ars_zero.glyph_name.effect_windshear": "Wind Shear", "ars_zero.glyph_desc.effect_windshear": "Conjures a wind voxel when used with Conjure Voxel", "ars_zero.glyph_name.effect_conjure_blight": "Conjure Blight", @@ -112,13 +116,13 @@ "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "Stops the beam from hurting entities", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "Increases the radius of the circle when using Split", "ars_zero.glyph_name.effect_beam": "Beam", - "ars_zero.glyph_desc.effect_beam": "Compresses mana into a violent beam; resolves the remainder of the spell on each hit, draining mana per hit.", + "ars_zero.glyph_desc.effect_beam": "Compresses mana into a violent beam; resolves the remainder of the spell on each hit, draining mana per hit. §6[Lifespan-based]", "item.ars_zero.sustain_effect": "Sustain", "ars_zero.glyph_name.sustain_effect": "Sustain", - "ars_zero.glyph_desc.sustain_effect": "Extends the lifespan of a target", + "ars_zero.glyph_desc.sustain_effect": "Extends the lifespan of a target. §6[Extends lifespan]", "ars_zero.glyph_name.glyph_sustain_effect": "Sustain", - "ars_zero.glyph_desc.glyph_sustain_effect": "Extends the lifespan of a target", + "ars_zero.glyph_desc.glyph_sustain_effect": "Extends the lifespan of a target. §6[Extends lifespan]", "ars_nouveau.glyph_name.sustain_effect": "Sustain", "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "Adds an additional tick per level", @@ -146,9 +150,9 @@ "item.ars_zero.anchor_effect": "Anchor", "ars_zero.glyph_name.anchor_effect": "Anchor", - "ars_zero.glyph_desc.anchor_effect": "Maintains the relative position of the target(s) to the caster", + "ars_zero.glyph_desc.anchor_effect": "Maintains the relative position of the target(s) to the caster. Also extends their lifespan like Sustain. §6[Extends lifespan]", "ars_zero.glyph_name.glyph_anchor_effect": "Anchor", - "ars_zero.glyph_desc.glyph_anchor_effect": "Maintains the relative position of the target(s) to the caster", + "ars_zero.glyph_desc.glyph_anchor_effect": "Maintains the relative position of the target(s) to the caster. Also extends their lifespan like Sustain. §6[Extends lifespan]", "ars_nouveau.glyph_name.anchor_effect": "Anchor", "ars_zero.glyph_name.push_effect": "Push", @@ -171,7 +175,7 @@ "effect.ars_zero.zero_gravity.description": "Temporarily removes gravity from the entity", "ars_zero.glyph_name.effect_convergence": "Convergence", - "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point.", + "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point. §6[Lifespan-based]", "ars_zero.glyph_name.glyph_effect_convergence": "Convergence", "ars_zero.glyph_desc.glyph_effect_convergence": "Creates a powerful convergence point that can be augmented with other effects.", "ars_nouveau.glyph_name.effect_convergence": "Convergence", @@ -179,13 +183,26 @@ "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "Sacred Conjure Water: Fills a large area with water from bottom to top. Water Power affects placement speed. AOE determines radius. Drains mana per block placed.", "ars_zero.glyph_name.effect_geometrize": "Geometrize", - "ars_zero.glyph_desc.effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs", + "ars_zero.glyph_desc.effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs. §6[Lifespan-based]", "ars_zero.glyph_name.glyph_effect_geometrize": "Geometrize", "ars_zero.glyph_desc.glyph_effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs", "ars_nouveau.glyph_name.effect_geometrize": "Geometrize", "ars_zero.effect_augment_desc.effect_geometrize_glyph_conjure_terrain": "Place Terrain: Creates a structure with blocks defined by regular Conjure Terrain augments/effects. Drains mana per block placed.", "ars_zero.effect_augment_desc.effect_geometrize_glyph_break": "Break Structure: Breaks blocks in a geometric pattern. Drains mana per block broken.", + "ars_zero.glyph_name.augment_aoe_two": "AOE II", + "ars_zero.glyph_desc.augment_aoe_two": "Spells will affect a huge area around a targeted block.§9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_name.augment_aoe_three": "AOE III", + "ars_zero.glyph_desc.augment_aoe_three": "Spells will affect a gargantuan area around a targeted block. §9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_name.augment_amplify_two": "Amplify II", + "ars_zero.glyph_desc.augment_amplify_two": "Greatly increases the power of most spell effects. §9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_name.augment_amplify_three": "Amplify III", + "ars_zero.glyph_desc.augment_amplify_three": "Massively increases the power of most spell effects. §9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.augment_desc.aoe_two_generic": "Increases the area of effect (stronger than AOE).", + "ars_zero.augment_desc.aoe_three_generic": "Increases the area of effect (stronger than AOE II).", + "ars_zero.augment_desc.amplify_two_generic": "Increases the power of the effect (stronger than Amplify).", + "ars_zero.augment_desc.amplify_three_generic": "Increases the power of the effect (stronger than Amplify II).", + "ars_zero.glyph_name.augment_cube": "Geometry - Cube", "ars_zero.glyph_desc.augment_cube": "Shapes geometry into a cube.", "ars_nouveau.augment_desc.effect_geometrize_augment_cube": "Generates cube shapes (default). When flattened, produces squares.", @@ -239,6 +256,8 @@ "ars_zero.page1.spell_phases": "A phase is a description of a lifecycle of an incantation with multiple spells. Where spells hold multiple glyphs, devices that are multi-phased hold multiple spells, though these are always fired in sequences; begin, tick and end.\n\nOnce a device - such as a Spell Staff - begins being used, it fires the begin phase, once. Every subsequent tick, the \"tick\" phase executes the spell it holds. Upon stopping, finally the end phase's spell is performed.\n\nAdditionally, it is possible to configure the delay the tick phase has by scrolling the icon on the tick row.", "ars_zero.page.phase_targeting": "Phase Targeting", "ars_zero.page1.phase_targeting": "Because spells work completely in isolation, you must use the special form \"Temporal Context\" in order to do something with the previous phase's target.\n\nFor example, you can conjure a voxel in \"begin\", and have Temporal Context in your \"tick\" with Anchor, then Temporal Context with Push in your \"end\" phase.\n\nThis will allow you to create, aim and fire a projectile in the direction you're aiming.", + "ars_zero.page.lifespan_based_effects": "Lifespan based effects", + "ars_zero.page.lifespan_based_effects.intro": "Some glyphs in Ars Zero spawn entities that exist only for their lifespan. These entities change state when their duration runs out - for example disappearing, exploding, starting a process. To keep them in their initial state you must use either the Anchor glyph or the Sustain glyph. The next page shows all lifespan-based effects.", "ars_zero.page.examples": "Examples", "ars_zero.examples.gravity_gun": "Gravity Gun", "ars_zero.examples.gravity_gun.quote": "\"You can call it Zero Point Energy Field Manipulator, if you really want to.\"", @@ -251,4 +270,4 @@ "ars_zero.tooltip.begin_phase": "Begin phase", "ars_zero.tooltip.tick_phase": "Tick phase", "ars_zero.tooltip.end_phase": "End phase" -} \ No newline at end of file +} diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 85c4c9416af8..4d5edb753136 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -17,6 +17,10 @@ "item.ars_zero.spellcasting_circlet.desc": "能在头部槽位施法的饰冠,它的施法分为三个阶段:开始、执行、结束。", "item.ars_zero.archwood_rod": "至高木棍", + "item.ars_zero.multiphase_spell_parchment": "多阶段法术羊皮纸", + "ars_zero.tooltip.multiphase_parchment.empty": "当前为空。持有它时复制法术杖或饰冠的法术槽以存入法术。", + "ars_zero.tooltip.multiphase_parchment.slot_name": "槽位:%s", + "ars_zero.tooltip.multiphase_parchment.tick_delay": "延迟刻数:%s", "item.ars_zero.multiphase_orb": "多阶段球珠", "block.ars_zero.arcane_voxel_spawner": "奥术方体生成器", @@ -71,7 +75,7 @@ "ars_zero.alert.multiphase_turret.spell_set": "多阶段炮塔法术已更新。", "ars_zero.glyph_name.conjure_voxel_effect": "构筑方体", - "ars_zero.glyph_desc.conjure_voxel_effect": "构筑一个类似方块的小型实体。", + "ars_zero.glyph_desc.conjure_voxel_effect": "构筑一个类似方块的小型实体。§6[基于存在时间]", "ars_zero.glyph_name.effect_windshear": "风切", "ars_zero.glyph_desc.effect_windshear": "与“构筑方体”配合使用时构筑一个风方体。", "ars_zero.glyph_name.effect_conjure_blight": "构筑剧毒液", @@ -112,13 +116,13 @@ "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "阻止能束对实体造成伤害。", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "增加“分裂”时圆环的半径。", "ars_zero.glyph_name.effect_beam": "能束", - "ars_zero.glyph_desc.effect_beam": "将魔力汇聚为强大的能束;每次击中时令法术剩余部分产生效果,每次击中都会消耗魔力。", + "ars_zero.glyph_desc.effect_beam": "将魔力汇聚为强大的能束;每次击中时令法术剩余部分产生效果,每次击中都会消耗魔力。§6[基于存在时间]", "item.ars_zero.sustain_effect": "维系", "ars_zero.glyph_name.sustain_effect": "维系", - "ars_zero.glyph_desc.sustain_effect": "延长目标的存在时间。", + "ars_zero.glyph_desc.sustain_effect": "延长目标的存在时间。§6[延长存在时间]", "ars_zero.glyph_name.glyph_sustain_effect": "维系", - "ars_zero.glyph_desc.glyph_sustain_effect": "延长目标的存在时间。", + "ars_zero.glyph_desc.glyph_sustain_effect": "延长目标的存在时间。§6[延长存在时间]", "ars_nouveau.glyph_name.sustain_effect": "维系", "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "每等级追加1刻。", @@ -146,9 +150,9 @@ "item.ars_zero.anchor_effect": "锚锁", "ars_zero.glyph_name.anchor_effect": "锚锁", - "ars_zero.glyph_desc.anchor_effect": "维持各目标关于玩家的相对位置不变。", + "ars_zero.glyph_desc.anchor_effect": "维持各目标关于玩家的相对位置不变。同时会像“维系”一样延长其存在时间。§6[延长存在时间]", "ars_zero.glyph_name.glyph_anchor_effect": "锚锁", - "ars_zero.glyph_desc.glyph_anchor_effect": "维持各目标关于玩家的相对位置不变。", + "ars_zero.glyph_desc.glyph_anchor_effect": "维持各目标关于玩家的相对位置不变。同时会像“维系”一样延长其存在时间。§6[延长存在时间]", "ars_nouveau.glyph_name.anchor_effect": "锚锁", "ars_zero.glyph_name.push_effect": "推离", @@ -171,7 +175,7 @@ "effect.ars_zero.zero_gravity.description": "暂时性令实体不受重力。", "ars_zero.glyph_name.effect_convergence": "汇聚", - "ars_zero.glyph_desc.effect_convergence": "将大量的魔力汇聚至一点。", + "ars_zero.glyph_desc.effect_convergence": "将大量的魔力汇聚至一点。§6[基于存在时间]", "ars_zero.glyph_name.glyph_effect_convergence": "汇聚", "ars_zero.glyph_desc.glyph_effect_convergence": "制造强大的汇聚点,可使用其他效果构件增强。", "ars_nouveau.glyph_name.effect_convergence": "汇聚", @@ -179,13 +183,26 @@ "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "神能构筑水:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每放置一个方块都会消耗魔力。", "ars_zero.glyph_name.effect_geometrize": "几何构形", - "ars_zero.glyph_desc.effect_geometrize": "令发出的法术作用于几何结构区域。需与其他魔符配合。", + "ars_zero.glyph_desc.effect_geometrize": "令发出的法术作用于几何结构区域。需与其他魔符配合。§6[基于存在时间]", "ars_zero.glyph_name.glyph_effect_geometrize": "几何构形", "ars_zero.glyph_desc.glyph_effect_geometrize": "令发出的法术作用于几何结构区域。需与其他魔符配合。", "ars_nouveau.glyph_name.effect_geometrize": "几何构形", "ars_zero.effect_augment_desc.effect_geometrize_glyph_conjure_terrain": "放置地层:使用“构筑地层”填充几何结构,接受适用于“构筑地层”的常规效果/增强构件。每放置一个方块都会消耗魔力。", "ars_zero.effect_augment_desc.effect_geometrize_glyph_break": "破坏结构:破坏几何结构区域内的方块。每破坏一个方块都会消耗魔力。", + "ars_zero.glyph_name.augment_aoe_two": "扩散 II", + "ars_zero.glyph_desc.augment_aoe_two": "法术会影响目标方块周围极大区域。§9注意:此魔符直接移植自Adam's Ars Plus,会在该模组更新至1.21.1时移除。", + "ars_zero.glyph_name.augment_aoe_three": "扩散 III", + "ars_zero.glyph_desc.augment_aoe_three": "法术会影响目标方块周围巨大区域。§9注意:此魔符直接移植自Adam's Ars Plus,会在该模组更新至1.21.1时移除。", + "ars_zero.glyph_name.augment_amplify_two": "强化 II", + "ars_zero.glyph_desc.augment_amplify_two": "大幅增加大多数法术效果的强度。§9注意:此魔符直接移植自Adam's Ars Plus,会在该模组更新至1.21.1时移除。", + "ars_zero.glyph_name.augment_amplify_three": "强化 III", + "ars_zero.glyph_desc.augment_amplify_three": "极大幅增加大多数法术效果的强度。§9注意:此魔符直接移植自Adam's Ars Plus,会在该模组更新至1.21.1时移除。", + "ars_zero.augment_desc.aoe_two_generic": "增加影响范围(比“扩散”更强)。", + "ars_zero.augment_desc.aoe_three_generic": "增加影响范围(比“扩散 II”更强)。", + "ars_zero.augment_desc.amplify_two_generic": "提高效果强度(比“强化”更强)。", + "ars_zero.augment_desc.amplify_three_generic": "提高效果强度(比“强化 II”更强)。", + "ars_zero.glyph_name.augment_cube": "几何立方体", "ars_zero.glyph_desc.augment_cube": "将几何结构变为立方体。", "ars_nouveau.augment_desc.effect_geometrize_augment_cube": "改为立方体区域(默认)。“压平”后改为正方形区域。", @@ -239,6 +256,8 @@ "ars_zero.page1.spell_phases": "阶段描述了多阶段法术的生命周期。法术可包含多个魔符,多阶段设备则可包含多个法术;不过这些法术会严格按照开始、执行、结束的顺序施放。\n\n开始使用法术杖等设备时,会施放一次开始阶段法术;之后的每一刻都会施放执行阶段法术;停止使用时则施放结束阶段法术。\n\n此外,在执行阶段图标上滚动滚轮可以调整该阶段的延迟。", "ars_zero.page.phase_targeting": "阶段目标", "ars_zero.page1.phase_targeting": "各阶段法术彼此独立,因此必须使用特殊的“时间上下文”形态才能对上一阶段的目标进行操作。\n\n例如,可以在开始阶段“构筑方体”,在执行阶段用“时间上下文”配合“锚锁”,再在结束阶段用“时间上下文”配合“推离”。\n\n这样就能制造并沿视线方向瞄准和发射弹射物。", + "ars_zero.page.lifespan_based_effects": "基于存在时间的效果", + "ars_zero.page.lifespan_based_effects.intro": "Ars Zero中部分魔符会生成仅在其存在时间内存续的实体。这些实体会在持续时间结束时改变状态——例如消失、爆炸或启动某个过程。若要保持其初始状态,必须使用“锚锁”或“维系”。基于存在时间的各效果见后页。", "ars_zero.page.examples": "示例", "ars_zero.examples.gravity_gun": "重力枪", "ars_zero.examples.gravity_gun.quote": "“如果你愿意,也可以叫它零点能量场牵引器。”", @@ -251,4 +270,4 @@ "ars_zero.tooltip.begin_phase": "开始阶段", "ars_zero.tooltip.tick_phase": "执行阶段", "ars_zero.tooltip.end_phase": "结束阶段" -} \ No newline at end of file +} From 71c9c1b727f66c3fb3459069039b06cc223e51e5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 16 Feb 2026 15:51:41 +0800 Subject: [PATCH 16/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/ars-zero/ars_zero/lang/en_us.json | 15 +++++++++++++-- .../1.21/assets/ars-zero/ars_zero/lang/zh_cn.json | 15 +++++++++++++-- 2 files changed, 26 insertions(+), 4 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index bd105c15f0de..9bdc3532cbc9 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -10,6 +10,8 @@ "item.ars_zero.creative_spell_staff": "Creative Spell Staff", "item.ars_zero.creative_spell_staff.desc": "A creative magical staff that can cast spells in three phases: Begin, Tick, and End. All glyphs are available.", + "item.ars_zero.staff_telekinesis": "Staff of Telekinesis", + "item.ars_zero.staff_telekinesis.desc": "Lifts an entity and pushes it away from you", "item.ars_zero.dull_circlet": "Dull Circlet", "item.ars_zero.dull_circlet.desc": "A dull trinket, cannot be worn. Used for crafting.", "ars_zero.tooltip.dull": "A dull trinket, cannot be worn. Used for crafting.", @@ -35,6 +37,7 @@ "block.ars_zero.blight_cauldron": "Blight Cauldron", "block.ars_zero.frozen_blight": "Frozen Blight", "block.ars_zero.multiphase_spell_turret": "Multiphase Spell Turret", + "block.ars_zero.staff_display": "Spellcaster Pedestal", "item.ars_zero.blight_fluid_bucket": "Blight Fluid Bucket", @@ -55,9 +58,16 @@ "entity.ars_zero.effect_beam": "Beam", "gui.ars_zero.staff_title": "Creative Spell Staff", + "gui.ars_zero.static_staff_title": "Static Staff", + "gui.ars_zero.static_staff.no_data": "No spell data", + "gui.ars_zero.static_staff.empty": "Empty", "gui.ars_zero.phase.begin": "Begin", + "gui.ars_zero.phase.begin.tooltip": "Begin Phase", "gui.ars_zero.phase.tick": "Tick", + "gui.ars_zero.phase.tick.tooltip": "Tick Phase", "gui.ars_zero.phase.end": "End", + "gui.ars_zero.phase.end.tooltip": "End Phase", + "gui.ars_zero.static_staff.tick_delay": "Delay: %s tick(s)", "gui.ars_zero.current_phase": "Current Phase: %s", "ars_affinity.gui.affinities": "Affinities", @@ -67,6 +77,7 @@ "itemGroup.ars_zero": "Ars Zero", + "ars_zero.tooltip.static_staff.discount": "Reduces spell cost by %s%%.", "ars_zero.tooltip.circlet.cast": "Press %s to channel circlet", "ars_zero.tooltip.circlet.radial": "Press %s to open spell radial", "ars_zero.alert.multiphase_turret.multi_phase_required": "Multiphase turrets require a multi-phase spell device.", @@ -150,9 +161,9 @@ "item.ars_zero.anchor_effect": "Anchor", "ars_zero.glyph_name.anchor_effect": "Anchor", - "ars_zero.glyph_desc.anchor_effect": "Maintains the relative position of the target(s) to the caster. Also extends their lifespan like Sustain. §6[Extends lifespan]", + "ars_zero.glyph_desc.anchor_effect": "Maintains the relative position of the target(s) to the caster. §6[Extends lifespan]", "ars_zero.glyph_name.glyph_anchor_effect": "Anchor", - "ars_zero.glyph_desc.glyph_anchor_effect": "Maintains the relative position of the target(s) to the caster. Also extends their lifespan like Sustain. §6[Extends lifespan]", + "ars_zero.glyph_desc.glyph_anchor_effect": "Maintains the relative position of the target(s) to the caster. §6[Extends lifespan]", "ars_nouveau.glyph_name.anchor_effect": "Anchor", "ars_zero.glyph_name.push_effect": "Push", diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 4d5edb753136..61bc16962c9b 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -10,6 +10,8 @@ "item.ars_zero.creative_spell_staff": "创造法术杖", "item.ars_zero.creative_spell_staff.desc": "一柄创造魔杖,它的施法分为三个阶段:开始、执行、结束。所有魔符均可用。", + "item.ars_zero.staff_telekinesis": "心灵促动之杖", + "item.ars_zero.staff_telekinesis.desc": "让实体飞起,而后击飞它们。", "item.ars_zero.dull_circlet": "无趣饰冠", "item.ars_zero.dull_circlet.desc": "一个平凡无趣的饰品,无法佩戴。用于进一步合成。", "ars_zero.tooltip.dull": "一个平凡无趣的饰品,无法佩戴。用于进一步合成。", @@ -35,6 +37,7 @@ "block.ars_zero.blight_cauldron": "装有剧毒液的炼药锅", "block.ars_zero.frozen_blight": "剧毒冰", "block.ars_zero.multiphase_spell_turret": "多阶段法术炮塔", + "block.ars_zero.staff_display": "施法者基座", "item.ars_zero.blight_fluid_bucket": "剧毒液桶", @@ -55,9 +58,16 @@ "entity.ars_zero.effect_beam": "能束", "gui.ars_zero.staff_title": "创造法术杖", + "gui.ars_zero.static_staff_title": "静态法杖", + "gui.ars_zero.static_staff.no_data": "无法术数据", + "gui.ars_zero.static_staff.empty": "空", "gui.ars_zero.phase.begin": "开始", + "gui.ars_zero.phase.begin.tooltip": "开始阶段", "gui.ars_zero.phase.tick": "执行", + "gui.ars_zero.phase.tick.tooltip": "执行阶段", "gui.ars_zero.phase.end": "结束", + "gui.ars_zero.phase.end.tooltip": "结束阶段", + "gui.ars_zero.static_staff.tick_delay": "延迟:%s刻", "gui.ars_zero.current_phase": "当前阶段:%s", "ars_affinity.gui.affinities": "亲和能力", @@ -67,6 +77,7 @@ "itemGroup.ars_zero": "Ars Zero", + "ars_zero.tooltip.static_staff.discount": "法术消耗减少%s%%。", "ars_zero.tooltip.circlet.cast": "按下%s以引导饰冠", "ars_zero.tooltip.circlet.radial": "按下%s以打开法术圆盘菜单", "ars_zero.alert.multiphase_turret.multi_phase_required": "多阶段炮塔需要一个多阶段法术设备。", @@ -150,9 +161,9 @@ "item.ars_zero.anchor_effect": "锚锁", "ars_zero.glyph_name.anchor_effect": "锚锁", - "ars_zero.glyph_desc.anchor_effect": "维持各目标关于玩家的相对位置不变。同时会像“维系”一样延长其存在时间。§6[延长存在时间]", + "ars_zero.glyph_desc.anchor_effect": "维持各目标关于玩家的相对位置不变。§6[延长存在时间]", "ars_zero.glyph_name.glyph_anchor_effect": "锚锁", - "ars_zero.glyph_desc.glyph_anchor_effect": "维持各目标关于玩家的相对位置不变。同时会像“维系”一样延长其存在时间。§6[延长存在时间]", + "ars_zero.glyph_desc.glyph_anchor_effect": "维持各目标关于玩家的相对位置不变。§6[延长存在时间]", "ars_nouveau.glyph_name.anchor_effect": "锚锁", "ars_zero.glyph_name.push_effect": "推离", From 3a6076674ee32de8bf767328ec2b1d1867004b9d Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 17 Feb 2026 22:47:42 +0800 Subject: [PATCH 17/21] =?UTF-8?q?Sauce=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json | 1 + projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json | 1 + 2 files changed, 2 insertions(+) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json index 82d309c0b4aa..897df1f5f4eb 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -1,4 +1,5 @@ { + "ars_nouveau.contingency_icon_tooltip": "Contingencies: Stores the rest of the spell for later, resuming it when the specified condition is met. Only one can be active at a time.", "ars_nouveau.subform_icon_tooltip": "Subforms: Gives the rest of the spell a new form or edits its behavior.", "ars_nouveau.tier.prerequired": "Requires Tier %s upgrade", "block.sauce.source_fluid_block": "Liquified Source", diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index 120a1e1fc1b5..bc109f1d1595 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -1,4 +1,5 @@ { + "ars_nouveau.contingency_icon_tooltip": "应变:将法术的剩余部分保留起来,直到达成特定条件后再继续施放。同一时间只能有一条应变法术生效。", "ars_nouveau.subform_icon_tooltip": "子形态:让法术剩余部分使用新形态,或更改其行为。", "ars_nouveau.tier.prerequired": "需要%s级升级", "block.sauce.source_fluid_block": "液态魔源", From aa19ac2ba0f10a79a07955c6d0e9a84bb69e7d11 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 3 Mar 2026 11:56:16 +0800 Subject: [PATCH 18/21] =?UTF-8?q?Sauce=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json | 7 +++++-- projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json | 3 +++ 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json index 897df1f5f4eb..69ae93df83b8 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -1,5 +1,7 @@ { "ars_nouveau.contingency_icon_tooltip": "Contingencies: Stores the rest of the spell for later, resuming it when the specified condition is met. Only one can be active at a time.", + "ars_nouveau.rune.rune_necromancy": "Anima Rune", + "ars_nouveau.school.necromancy": "Anima", "ars_nouveau.subform_icon_tooltip": "Subforms: Gives the rest of the spell a new form or edits its behavior.", "ars_nouveau.tier.prerequired": "Requires Tier %s upgrade", "block.sauce.source_fluid_block": "Liquified Source", @@ -10,6 +12,7 @@ "effect.sauce.contingency": "Contingency Spell", "effect.sauce.contingency.desc": "When a specific event triggers, it will cast the spell on the entity.", "fluid_type.sauce.source_fluid": "Liquefied Source", + "item.sauce.anima_essence": "Anima Essence", "item.sauce.source_fluid_bucket": "Liquefied Source Bucket", "jei.sauce.charm_charging": "Charm Charging", "sauce.perk.abjuration_power": "Abjuration Spell Power", @@ -38,9 +41,9 @@ "sauce.perk.manipulation_power.desc": "Increases the power of manipulation spells.", "sauce.perk.manipulation_resistance": "Manipulation Spell Resistance", "sauce.perk.manipulation_resistance.desc": "Reduces damage taken from manipulation spells and blockshaping. Exponential decay formula.", - "sauce.perk.necromancy_power": "Necromancy Spell Power", + "sauce.perk.necromancy_power": "Anima Spell Power", "sauce.perk.necromancy_power.desc": "Increases the power of anima spells.", - "sauce.perk.necromancy_resistance": "Necromancy Spell Resistance", + "sauce.perk.necromancy_resistance": "Anima Spell Resistance", "sauce.perk.necromancy_resistance.desc": "Reduces damage taken from anima spells. Exponential decay formula.", "sauce.perk.spell_crit": "Spell Critical Strike Chance", "sauce.perk.spell_crit.desc": "Chance of critical strikes with spells.", diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index bc109f1d1595..ff330842caf9 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -1,5 +1,7 @@ { "ars_nouveau.contingency_icon_tooltip": "应变:将法术的剩余部分保留起来,直到达成特定条件后再继续施放。同一时间只能有一条应变法术生效。", + "ars_nouveau.rune.rune_necromancy": "灵魂", + "ars_nouveau.school.necromancy": "灵魂学派", "ars_nouveau.subform_icon_tooltip": "子形态:让法术剩余部分使用新形态,或更改其行为。", "ars_nouveau.tier.prerequired": "需要%s级升级", "block.sauce.source_fluid_block": "液态魔源", @@ -10,6 +12,7 @@ "effect.sauce.contingency": "应变法术", "effect.sauce.contingency.desc": "在对应事件发生时对目标实体施法。", "fluid_type.sauce.source_fluid": "液态魔源", + "item.sauce.anima_essence": "灵魂之精华", "item.sauce.source_fluid_bucket": "液态魔源桶", "jei.sauce.charm_charging": "护符充能", "sauce.perk.abjuration_power": "防护学派法术力量", From d0ffbff081253dc4eb328c7c2e4a667c1b572ef1 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 22 Mar 2026 18:58:45 +0800 Subject: [PATCH 19/21] =?UTF-8?q?Sauce=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json | 8 ++++++++ projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json | 8 ++++++++ 2 files changed, 16 insertions(+) diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json index 69ae93df83b8..8274fff982fd 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/en_us.json @@ -5,12 +5,20 @@ "ars_nouveau.subform_icon_tooltip": "Subforms: Gives the rest of the spell a new form or edits its behavior.", "ars_nouveau.tier.prerequired": "Requires Tier %s upgrade", "block.sauce.source_fluid_block": "Liquified Source", + "block.sauce.source_jar_core": "Source Jar Core", + "block.sauce.source_jar_frame": "Source Jar Frame", "curios.identifier.bangle": "Bangle", "curios.identifier.bundle": "Bundle", "curios.modifiers.an_focus": "While in spell focus slot:", "curios.modifiers.bangle": "While in bangle slot:", "effect.sauce.contingency": "Contingency Spell", "effect.sauce.contingency.desc": "When a specific event triggers, it will cast the spell on the entity.", + "effect.sauce.mana_cost_down": "Arcanist Blessing", + "effect.sauce.mana_cost_down.desc": "Decreases mana cost of spells.", + "effect.sauce.rage": "Rage", + "effect.sauce.rage.desc": "Causes the target to attack nearby entities, even allies, and deal more melee damage.", + "effect.sauce.spell_crit_up": "Spell Affinity", + "effect.sauce.spell_crit_up.desc": "Increases critical strike chance of spells.", "fluid_type.sauce.source_fluid": "Liquefied Source", "item.sauce.anima_essence": "Anima Essence", "item.sauce.source_fluid_bucket": "Liquefied Source Bucket", diff --git a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json index ff330842caf9..ba2dee4e30d4 100644 --- a/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json +++ b/projects/1.21/assets/1UNKNOWN/sauce/lang/zh_cn.json @@ -5,12 +5,20 @@ "ars_nouveau.subform_icon_tooltip": "子形态:让法术剩余部分使用新形态,或更改其行为。", "ars_nouveau.tier.prerequired": "需要%s级升级", "block.sauce.source_fluid_block": "液态魔源", + "block.sauce.source_jar_core": "魔源罐核心", + "block.sauce.source_jar_frame": "魔源罐框架", "curios.identifier.bangle": "手镯", "curios.identifier.bundle": "收纳袋", "curios.modifiers.an_focus": "佩戴法术核心时:", "curios.modifiers.bangle": "佩戴手镯时:", "effect.sauce.contingency": "应变法术", "effect.sauce.contingency.desc": "在对应事件发生时对目标实体施法。", + "effect.sauce.mana_cost_down": "秘术师的祝福", + "effect.sauce.mana_cost_down.desc": "降低法术的魔力消耗。", + "effect.sauce.rage": "狂暴", + "effect.sauce.rage.desc": "使得受影响实体攻击附近实体,不论敌我;增加造成的近战伤害。", + "effect.sauce.spell_crit_up": "法术亲和", + "effect.sauce.spell_crit_up.desc": "增加法术的暴击率。", "fluid_type.sauce.source_fluid": "液态魔源", "item.sauce.anima_essence": "灵魂之精华", "item.sauce.source_fluid_bucket": "液态魔源桶", From 0f8f9af4d2efd94b2c06e4fd80742d73cec534d7 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 22 Mar 2026 23:28:36 +0800 Subject: [PATCH 20/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/ars-zero/ars_zero/lang/en_us.json | 149 +++++++++++------- .../assets/ars-zero/ars_zero/lang/zh_cn.json | 125 ++++++++++----- 2 files changed, 178 insertions(+), 96 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 9bdc3532cbc9..570332333542 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -1,30 +1,43 @@ { "item.ars_zero.novice_spell_staff": "Novice Spell Staff", "item.ars_zero.novice_spell_staff.desc": "A novice magical staff that can cast spells in three phases: Begin, Tick, and End. Only Tier 1 glyphs are available.", - "item.ars_zero.mage_spell_staff": "Mage Spell Staff", "item.ars_zero.mage_spell_staff.desc": "A mage magical staff that can cast spells in three phases: Begin, Tick, and End. Only Tier 1 and Tier 2 glyphs are available.", - "item.ars_zero.archmage_spell_staff": "Archmage Spell Staff", "item.ars_zero.archmage_spell_staff.desc": "An archmage magical staff that can cast spells in three phases: Begin, Tick, and End. Only Tier 1, Tier 2, and Tier 3 glyphs are available.", - "item.ars_zero.creative_spell_staff": "Creative Spell Staff", "item.ars_zero.creative_spell_staff.desc": "A creative magical staff that can cast spells in three phases: Begin, Tick, and End. All glyphs are available.", "item.ars_zero.staff_telekinesis": "Staff of Telekinesis", "item.ars_zero.staff_telekinesis.desc": "Lifts an entity and pushes it away from you", + "item.ars_zero.staff_demonbane": "Staff of Demonbane", + "item.ars_zero.staff_demonbane.desc": "", + "item.ars_zero.staff_lakes": "Staff of Lakes", + "item.ars_zero.staff_lakes.desc": "", + "item.ars_zero.staff_switcheroo": "Staff of Switcheroo", + "item.ars_zero.staff_switcheroo.desc": "Conjure a voxel and use scroll wheel to move it to where you want to be.", + "item.ars_zero.staff_geometrize": "Staff of Geometrize", + "item.ars_zero.staff_geometrize.desc": "", + "item.ars_zero.staff_convergence": "Staff of the Explosion Arch Wizard", + "item.ars_zero.staff_convergence.desc": "", "item.ars_zero.dull_circlet": "Dull Circlet", "item.ars_zero.dull_circlet.desc": "A dull trinket, cannot be worn. Used for crafting.", "ars_zero.tooltip.dull": "A dull trinket, cannot be worn. Used for crafting.", "item.ars_zero.spellcasting_circlet": "Psion's Circlet", "item.ars_zero.spellcasting_circlet.desc": "A circlet that channels spells from your head slot with Begin, Tick, and End phases.", - "item.ars_zero.archwood_rod": "Archwood Rod", "item.ars_zero.multiphase_spell_parchment": "Multiphase Spell Parchment", "ars_zero.tooltip.multiphase_parchment.empty": "Empty. Copy a staff or circlet slot while holding this to store it.", "ars_zero.tooltip.multiphase_parchment.slot_name": "Slot: %s", "ars_zero.tooltip.multiphase_parchment.tick_delay": "Tick delay: %s", "item.ars_zero.multiphase_orb": "Phased Orb", - + "entity.ars_zero.acolyte": "Acolyte", + "entity.ars_zero.necromancer": "Necromancer", + "entity.ars_zero.lich": "Lich", + "entity.ars_zero.bone_golem": "Bone Golem", + "item.ars_zero.acolyte_spawn_egg": "Acolyte Spawn Egg", + "item.ars_zero.necromancer_spawn_egg": "Necromancer Spawn Egg", + "item.ars_zero.lich_spawn_egg": "Lich Spawn Egg", + "item.ars_zero.bone_golem_spawn_egg": "Bone Golem Spawn Egg", "block.ars_zero.arcane_voxel_spawner": "Arcane Voxel Spawner", "block.ars_zero.fire_voxel_spawner": "Fire Voxel Spawner", "block.ars_zero.water_voxel_spawner": "Water Voxel Spawner", @@ -35,12 +48,51 @@ "block.ars_zero.blight_voxel_spawner": "Blight Voxel Spawner", "block.ars_zero.blight_fluid": "Blight Fluid", "block.ars_zero.blight_cauldron": "Blight Cauldron", + "block.ars_zero.blighted_soil": "Blighted Soil", "block.ars_zero.frozen_blight": "Frozen Blight", "block.ars_zero.multiphase_spell_turret": "Multiphase Spell Turret", + "biome.ars_zero.blight_forest": "Blight Forest", + "block.ars_zero.blight_archwood_log": "Dead Archwood Log", + "block.ars_zero.blight_archwood_leaves": "Dead Archwood Leaves", "block.ars_zero.staff_display": "Spellcaster Pedestal", - + "block.ars_zero.ossuary_beacon": "Ossuary Beacon", + "block.ars_zero.corrupted_sourcestone": "Corrupted Sourcestone", + "block.ars_zero.corrupted_sourcestone_stairs": "Corrupted Sourcestone Stairs", + "block.ars_zero.corrupted_sourcestone_slab": "Corrupted Sourcestone Slab", + "block.ars_zero.corrupted_sourcestone_mosaic": "Corrupted Sourcestone Mosaic", + "block.ars_zero.corrupted_sourcestone_mosaic_stairs": "Corrupted Sourcestone Mosaic Stairs", + "block.ars_zero.corrupted_sourcestone_mosaic_slab": "Corrupted Sourcestone Mosaic Slab", + "block.ars_zero.corrupted_sourcestone_basketweave": "Corrupted Sourcestone Basketweave", + "block.ars_zero.corrupted_sourcestone_basketweave_stairs": "Corrupted Sourcestone Basketweave Stairs", + "block.ars_zero.corrupted_sourcestone_basketweave_slab": "Corrupted Sourcestone Basketweave Slab", + "block.ars_zero.corrupted_sourcestone_alternating": "Corrupted Sourcestone Alternating", + "block.ars_zero.corrupted_sourcestone_alternating_stairs": "Corrupted Sourcestone Alternating Stairs", + "block.ars_zero.corrupted_sourcestone_alternating_slab": "Corrupted Sourcestone Alternating Slab", + "block.ars_zero.corrupted_sourcestone_large_bricks": "Corrupted Sourcestone Large Bricks", + "block.ars_zero.corrupted_sourcestone_large_bricks_stairs": "Corrupted Sourcestone Large Bricks Stairs", + "block.ars_zero.corrupted_sourcestone_large_bricks_slab": "Corrupted Sourcestone Large Bricks Slab", + "block.ars_zero.corrupted_sourcestone_small_bricks": "Corrupted Sourcestone Small Bricks", + "block.ars_zero.corrupted_sourcestone_small_bricks_stairs": "Corrupted Sourcestone Small Bricks Stairs", + "block.ars_zero.corrupted_sourcestone_small_bricks_slab": "Corrupted Sourcestone Small Bricks Slab", + "block.ars_zero.smooth_corrupted_sourcestone": "Smooth Corrupted Sourcestone", + "block.ars_zero.smooth_corrupted_sourcestone_stairs": "Smooth Corrupted Sourcestone Stairs", + "block.ars_zero.smooth_corrupted_sourcestone_slab": "Smooth Corrupted Sourcestone Slab", + "block.ars_zero.smooth_corrupted_sourcestone_mosaic": "Smooth Corrupted Sourcestone Mosaic", + "block.ars_zero.smooth_corrupted_sourcestone_mosaic_stairs": "Smooth Corrupted Sourcestone Mosaic Stairs", + "block.ars_zero.smooth_corrupted_sourcestone_mosaic_slab": "Smooth Corrupted Sourcestone Mosaic Slab", + "block.ars_zero.smooth_corrupted_sourcestone_basketweave": "Smooth Corrupted Sourcestone Basketweave", + "block.ars_zero.smooth_corrupted_sourcestone_basketweave_stairs": "Smooth Corrupted Sourcestone Basketweave Stairs", + "block.ars_zero.smooth_corrupted_sourcestone_basketweave_slab": "Smooth Corrupted Sourcestone Basketweave Slab", + "block.ars_zero.smooth_corrupted_sourcestone_alternating": "Smooth Corrupted Sourcestone Alternating", + "block.ars_zero.smooth_corrupted_sourcestone_alternating_stairs": "Smooth Corrupted Sourcestone Alternating Stairs", + "block.ars_zero.smooth_corrupted_sourcestone_alternating_slab": "Smooth Corrupted Sourcestone Alternating Slab", + "block.ars_zero.smooth_corrupted_sourcestone_large_bricks": "Smooth Corrupted Sourcestone Large Bricks", + "block.ars_zero.smooth_corrupted_sourcestone_large_bricks_stairs": "Smooth Corrupted Sourcestone Large Bricks Stairs", + "block.ars_zero.smooth_corrupted_sourcestone_large_bricks_slab": "Smooth Corrupted Sourcestone Large Bricks Slab", + "block.ars_zero.smooth_corrupted_sourcestone_small_bricks": "Smooth Corrupted Sourcestone Small Bricks", + "block.ars_zero.smooth_corrupted_sourcestone_small_bricks_stairs": "Smooth Corrupted Sourcestone Small Bricks Stairs", + "block.ars_zero.smooth_corrupted_sourcestone_small_bricks_slab": "Smooth Corrupted Sourcestone Small Bricks Slab", "item.ars_zero.blight_fluid_bucket": "Blight Fluid Bucket", - "entity.ars_zero.arcane_voxel_entity": "Arcane Voxel", "entity.ars_zero.water_voxel_entity": "Water Voxel", "entity.ars_zero.fire_voxel_entity": "Fire Voxel", @@ -56,7 +108,6 @@ "entity.ars_zero.geometry_controller": "Arcane Golem", "entity.ars_zero.arcane_circle": "Arcane Circle", "entity.ars_zero.effect_beam": "Beam", - "gui.ars_zero.staff_title": "Creative Spell Staff", "gui.ars_zero.static_staff_title": "Static Staff", "gui.ars_zero.static_staff.no_data": "No spell data", @@ -69,14 +120,10 @@ "gui.ars_zero.phase.end.tooltip": "End Phase", "gui.ars_zero.static_staff.tick_delay": "Delay: %s tick(s)", "gui.ars_zero.current_phase": "Current Phase: %s", - "ars_affinity.gui.affinities": "Affinities", - "key.category.ars_zero.general": "Ars Zero", "key.ars_zero.curio_cast": "Channel circlet", - "itemGroup.ars_zero": "Ars Zero", - "ars_zero.tooltip.static_staff.discount": "Reduces spell cost by %s%%.", "ars_zero.tooltip.circlet.cast": "Press %s to channel circlet", "ars_zero.tooltip.circlet.radial": "Press %s to open spell radial", @@ -84,42 +131,33 @@ "ars_zero.alert.multiphase_turret.no_spell_data": "Could not read spell data from that device.", "ars_zero.alert.multiphase_turret.empty_slot": "Select a device slot containing at least one phase spell.", "ars_zero.alert.multiphase_turret.spell_set": "Multiphase turret spells updated.", - "ars_zero.glyph_name.conjure_voxel_effect": "Conjure Voxel", - "ars_zero.glyph_desc.conjure_voxel_effect": "Conjures a small block-like entity. §6[Lifespan-based]", + "ars_zero.glyph_desc.conjure_voxel_effect": "Conjures a small block-like entity. ?6[Lifespan-based]", "ars_zero.glyph_name.effect_windshear": "Wind Shear", "ars_zero.glyph_desc.effect_windshear": "Conjures a wind voxel when used with Conjure Voxel", "ars_zero.glyph_name.effect_conjure_blight": "Conjure Blight", "ars_zero.glyph_desc.effect_conjure_blight": "Places blight liquid at a location.", - "ars_zero.glyph_name.select_effect": "Select", "ars_zero.glyph_desc.select_effect": "Selects a target entity or block without performing any action.", - "ars_nouveau.augment_desc.select_effect_glyph_aoe": "Increases the area of blocks that can be selected", "ars_nouveau.augment_desc.select_effect_glyph_pierce": "Increases the depth of blocks that can be selected", "ars_nouveau.augment_desc.select_effect_glyph_sensitive": "Only selects entities, ignoring blocks.", - "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_extend_time": "Increases the duration the voxel remains.", "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_sensitive": "Places a voxel at a target entity's position.", "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_amplify": "Increases the voxel's size up to level 2, boosting water output.", "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_split": "Splits the voxel into multiple smaller entities.", - "ars_nouveau.augment_desc.enlarge_effect_glyph_amplify": "Increases the growth rate", "ars_nouveau.augment_desc.enlarge_effect_glyph_dampen": "Decreases the growth rate", - "ars_nouveau.augment_desc.near_form_glyph_amplify": "Increases the cast distance", "ars_nouveau.augment_desc.near_form_glyph_dampen": "Decreases the cast distance", - "ars_nouveau.augment_desc.push_effect_glyph_amplify": "Increases the push strength", "ars_nouveau.augment_desc.push_effect_glyph_dampen": "Decreases the push strength", "ars_nouveau.augment_desc.push_effect_glyph_randomize": "Adds 10 degrees of spread per Randomize augment", "ars_nouveau.augment_desc.push_effect_glyph_extract": "Pushes from the direction between caster and target entity", - "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "Increases the distance from the player", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "Decreases the distance from the player", "ars_nouveau.augment_desc.anchor_effect_glyph_sensitive": "Freezes target in initial relative position", "ars_nouveau.augment_desc.anchor_effect_glyph_extract": "Rotates the target to match your look direction", - "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "Increases the beam duration", "ars_nouveau.augment_desc.effect_beam_glyph_amplify": "Increases damage", "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "Makes the beam pass through entities", @@ -127,16 +165,14 @@ "ars_nouveau.augment_desc.effect_beam_glyph_dampen": "Stops the beam from hurting entities", "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "Increases the radius of the circle when using Split", "ars_zero.glyph_name.effect_beam": "Beam", - "ars_zero.glyph_desc.effect_beam": "Compresses mana into a violent beam; resolves the remainder of the spell on each hit, draining mana per hit. §6[Lifespan-based]", - + "ars_zero.glyph_desc.effect_beam": "Compresses mana into a violent beam; resolves the remainder of the spell on each hit, draining mana per hit. ?6[Lifespan-based]", "item.ars_zero.sustain_effect": "Sustain", "ars_zero.glyph_name.sustain_effect": "Sustain", - "ars_zero.glyph_desc.sustain_effect": "Extends the lifespan of a target. §6[Extends lifespan]", + "ars_zero.glyph_desc.sustain_effect": "Extends the lifespan of a target. ?6[Extends lifespan]", "ars_zero.glyph_name.glyph_sustain_effect": "Sustain", - "ars_zero.glyph_desc.glyph_sustain_effect": "Extends the lifespan of a target. §6[Extends lifespan]", + "ars_zero.glyph_desc.glyph_sustain_effect": "Extends the lifespan of a target. ?6[Extends lifespan]", "ars_nouveau.glyph_name.sustain_effect": "Sustain", "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "Adds an additional tick per level", - "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "Extends the gravity suppression duration", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "Reduces the gravity suppression duration", "ars_nouveau.augment_desc.effect_conjure_blight_glyph_aoe": "Increases the radius of targeted blocks.", @@ -150,82 +186,67 @@ "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_cold_snap": "Composite Effect: Conjure Ice Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_discharge": "Composite Effect: Conjure Lightning Voxel", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_blight": "Composite Effect: Conjure Blight Voxel", - "ars_zero.glyph_name.temporal_context_form": "Temporal Context", "ars_zero.glyph_desc.temporal_context_form": "A cast method that provides access to the context of the previous spell phase", - "ars_zero.glyph_name.near_form": "Near", "ars_zero.glyph_desc.near_form": "Casts the spell at a short distance in front of your gaze", "ars_zero.glyph_name.glyph_conjure_voxel_effect": "Conjure Voxel", "ars_zero.glyph_desc.glyph_conjure_voxel_effect": "Conjures a small block-like entity that can inherit elemental properties.", - "item.ars_zero.anchor_effect": "Anchor", "ars_zero.glyph_name.anchor_effect": "Anchor", - "ars_zero.glyph_desc.anchor_effect": "Maintains the relative position of the target(s) to the caster. §6[Extends lifespan]", + "ars_zero.glyph_desc.anchor_effect": "Maintains the relative position of the target(s) to the caster. ?6[Extends lifespan]", "ars_zero.glyph_name.glyph_anchor_effect": "Anchor", - "ars_zero.glyph_desc.glyph_anchor_effect": "Maintains the relative position of the target(s) to the caster. §6[Extends lifespan]", + "ars_zero.glyph_desc.glyph_anchor_effect": "Maintains the relative position of the target(s) to the caster. ?6[Extends lifespan]", "ars_nouveau.glyph_name.anchor_effect": "Anchor", - "ars_zero.glyph_name.push_effect": "Push", "ars_zero.glyph_desc.push_effect": "Pushes the target in the direction you're looking.", - "ars_zero.glyph_name.discard_effect": "Discard", "ars_zero.glyph_desc.discard_effect": "Discards non-living entities.", "ars_zero.glyph_name.glyph_discard_effect": "Discard", "ars_zero.glyph_desc.glyph_discard_effect": "Discards non-living entities. Useful for removing Arcane Voxels.", - "ars_zero.glyph_name.enlarge_effect": "Enlarge", "ars_zero.glyph_desc.enlarge_effect": "Increases the size of the target entity [NB: only works on Voxels so far]", - "ars_zero.glyph_name.zero_gravity_effect": "Remove Gravity", "ars_zero.glyph_desc.zero_gravity_effect": "Temporarily removes gravity from the target, restoring it once the effect ends.", - "ars_zero.glyph_name.glyph_zero_gravity_effect": "Remove Gravity", "ars_zero.glyph_desc.glyph_zero_gravity_effect": "Temporarily removes gravity from the target, bringing it back when the spell expires.", "effect.ars_zero.zero_gravity": "Gravity-ridden", "effect.ars_zero.zero_gravity.description": "Temporarily removes gravity from the entity", - "ars_zero.glyph_name.effect_convergence": "Convergence", - "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point. §6[Lifespan-based]", + "ars_zero.glyph_desc.effect_convergence": "Concentrates a large amount of mana into a single point. ?6[Lifespan-based]", "ars_zero.glyph_name.glyph_effect_convergence": "Convergence", "ars_zero.glyph_desc.glyph_effect_convergence": "Creates a powerful convergence point that can be augmented with other effects.", "ars_nouveau.glyph_name.effect_convergence": "Convergence", "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "Megasplosion: Creates an enormous explosion that charges over time. Fire Power affects charge rate, explosion radius and ignition (at 8+ turns into Extinguishing Soulfire Explosion). AOE determines radius. Amplify increases damage (to blocks/entities). Dampen decreases damage and radius.", "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "Sacred Conjure Water: Fills a large area with water from bottom to top. Water Power affects placement speed. AOE determines radius. Drains mana per block placed.", - "ars_zero.glyph_name.effect_geometrize": "Geometrize", - "ars_zero.glyph_desc.effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs. §6[Lifespan-based]", + "ars_zero.glyph_desc.effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs. ?6[Lifespan-based]", "ars_zero.glyph_name.glyph_effect_geometrize": "Geometrize", "ars_zero.glyph_desc.glyph_effect_geometrize": "Resolve forwarded spell in a geometric structure pattern. Needs to be combined with other glyphs", "ars_nouveau.glyph_name.effect_geometrize": "Geometrize", "ars_zero.effect_augment_desc.effect_geometrize_glyph_conjure_terrain": "Place Terrain: Creates a structure with blocks defined by regular Conjure Terrain augments/effects. Drains mana per block placed.", "ars_zero.effect_augment_desc.effect_geometrize_glyph_break": "Break Structure: Breaks blocks in a geometric pattern. Drains mana per block broken.", - "ars_zero.glyph_name.augment_aoe_two": "AOE II", - "ars_zero.glyph_desc.augment_aoe_two": "Spells will affect a huge area around a targeted block.§9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_desc.augment_aoe_two": "Spells will affect a huge area around a targeted block.?9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", "ars_zero.glyph_name.augment_aoe_three": "AOE III", - "ars_zero.glyph_desc.augment_aoe_three": "Spells will affect a gargantuan area around a targeted block. §9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_desc.augment_aoe_three": "Spells will affect a gargantuan area around a targeted block. ?9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", "ars_zero.glyph_name.augment_amplify_two": "Amplify II", - "ars_zero.glyph_desc.augment_amplify_two": "Greatly increases the power of most spell effects. §9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_desc.augment_amplify_two": "Greatly increases the power of most spell effects. ?9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", "ars_zero.glyph_name.augment_amplify_three": "Amplify III", - "ars_zero.glyph_desc.augment_amplify_three": "Massively increases the power of most spell effects. §9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", + "ars_zero.glyph_desc.augment_amplify_three": "Massively increases the power of most spell effects. ?9Note: This is copied from Adam's Ars Plus and will be removed when it has been updated to 1.21.1.", "ars_zero.augment_desc.aoe_two_generic": "Increases the area of effect (stronger than AOE).", "ars_zero.augment_desc.aoe_three_generic": "Increases the area of effect (stronger than AOE II).", "ars_zero.augment_desc.amplify_two_generic": "Increases the power of the effect (stronger than Amplify).", "ars_zero.augment_desc.amplify_three_generic": "Increases the power of the effect (stronger than Amplify II).", - "ars_zero.glyph_name.augment_cube": "Geometry - Cube", "ars_zero.glyph_desc.augment_cube": "Shapes geometry into a cube.", "ars_nouveau.augment_desc.effect_geometrize_augment_cube": "Generates cube shapes (default). When flattened, produces squares.", - "ars_zero.glyph_name.augment_hollow": "Geometry - Hollow", "ars_zero.glyph_desc.augment_hollow": "Hollows out the geometry, only creating the outer shell.", "ars_nouveau.augment_desc.effect_geometrize_augment_hollow": "Hollows out the geometry, only creating the outer shell.", - "ars_zero.glyph_name.augment_sphere": "Geometry - Sphere", "ars_zero.glyph_desc.augment_sphere": "Shapes geometry into a sphere.", "ars_nouveau.augment_desc.effect_geometrize_augment_sphere": "Generates spherical shapes. When flattened, produces circles.", - "ars_zero.glyph_name.augment_flatten": "Geometry - Flatten", "ars_zero.glyph_desc.augment_flatten": "Projects a 3D shape into 2D based on the caster's look direction at resolve time.", "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "Projects 3D shapes into 2D based on the caster's look direction.", @@ -236,10 +257,8 @@ "ars_nouveau.augment_desc.effect_geometrize_glyph_accelerate": "Increases the casting speed of the Golem. Speeding up makes the Golem faster.", "ars_nouveau.augment_desc.effect_geometrize_augment_decelerate": "Decreases the casting speed of the Golem. Slowing down makes it slower.", "ars_nouveau.augment_desc.effect_geometrize_glyph_decelerate": "Decreases the casting speed of the Golem. Slowing down makes it slower.", - "ars_nouveau.spell.validation.adding.phase_restriction": "%s is not usable in this phase.", "ars_nouveau.spell.validation.exists.phase_restriction": "%s is not usable in this phase.", - "ars_zero.gui.casting_style": "Casting Circle", "ars_zero.gui.casting_style.enabled": "Enabled", "ars_zero.gui.casting_style.bones": "Bones", @@ -277,8 +296,30 @@ "ars_zero.examples.ekusupuroshon": "Ekusupuroshon", "ars_zero.examples.ekusupuroshon.quote": "\"Darkness blacker than black, and darker than dark\"", "ars_zero.examples.mage_march": "Mage's March", - "ars_zero.examples.mage_march.quote": "\"Never touch the ground again—or at least not until the blocks expire.\"", + "ars_zero.examples.mage_march.quote": "\"Never touch the ground again - or at least not until the blocks expire.\"", "ars_zero.tooltip.begin_phase": "Begin phase", "ars_zero.tooltip.tick_phase": "Tick phase", - "ars_zero.tooltip.end_phase": "End phase" + "ars_zero.tooltip.end_phase": "End phase", + "item.ars_zero.tattered_arcanist_helmet": "Tattered Arcanist's Hat", + "item.ars_zero.tattered_arcanist_chestplate": "Tattered Arcanist's Robes", + "item.ars_zero.tattered_arcanist_leggings": "Tattered Arcanist's Breeches", + "item.ars_zero.tattered_arcanist_boots": "Tattered Arcanist's Boots", + "item.ars_zero.rotted_arcanist_helmet": "Rotted Arcanist's Hat", + "item.ars_zero.rotted_arcanist_chestplate": "Rotted Arcanist's Robes", + "item.ars_zero.rotted_arcanist_leggings": "Rotted Arcanist's Breeches", + "item.ars_zero.rotted_arcanist_boots": "Rotted Arcanist's Boots", + + "config.jade.plugin_ars_zero.entity_mana": "Entity Mana", + + "block.ars_zero.bone_chest": "Bone Chest", + + "item.ars_zero.air_filial": "Vortex Gale", + "item.ars_zero.earth_filial": "Oakheart", + "item.ars_zero.fire_filial": "Emberclast", + "item.ars_zero.water_filial": "Crux of the Sea", + "item.ars_zero.abjuration_filial": "Crucible", + "item.ars_zero.conjuration_filial": "Soulwell", + "item.ars_zero.manipulation_filial": "Metacarpus", + "item.ars_zero.necromancy_filial": "Ossuary Sigil", + "block.ars_zero.blight_vein": "Blight Vein" } diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 61bc16962c9b..294aa54b7b44 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -1,30 +1,43 @@ { "item.ars_zero.novice_spell_staff": "初学者法术杖", "item.ars_zero.novice_spell_staff.desc": "一柄初学者魔杖,它的施法分为三个阶段:开始、执行、结束。仅可使用1级魔符。", - "item.ars_zero.mage_spell_staff": "法师法术杖", "item.ars_zero.mage_spell_staff.desc": "一柄法师魔杖,它的施法分为三个阶段:开始、执行、结束。仅可使用1级和2级魔符。", - "item.ars_zero.archmage_spell_staff": "大法师法术杖", "item.ars_zero.archmage_spell_staff.desc": "一柄大法师魔杖,它的施法分为三个阶段:开始、执行、结束。仅可使用1级、2级、3级魔符。", - "item.ars_zero.creative_spell_staff": "创造法术杖", "item.ars_zero.creative_spell_staff.desc": "一柄创造魔杖,它的施法分为三个阶段:开始、执行、结束。所有魔符均可用。", "item.ars_zero.staff_telekinesis": "心灵促动之杖", "item.ars_zero.staff_telekinesis.desc": "让实体飞起,而后击飞它们。", + "item.ars_zero.staff_demonbane": "斩魔大圣之杖", + "item.ars_zero.staff_demonbane.desc": "", + "item.ars_zero.staff_lakes": "点湖之杖", + "item.ars_zero.staff_lakes.desc": "", + "item.ars_zero.staff_switcheroo": "换物之杖", + "item.ars_zero.staff_switcheroo.desc": "构筑一个方体,而后用滚轮将其移动到需要的位置。", + "item.ars_zero.staff_geometrize": "几何之杖", + "item.ars_zero.staff_geometrize.desc": "", + "item.ars_zero.staff_convergence": "爆裂魔法大法师之杖", + "item.ars_zero.staff_convergence.desc": "", "item.ars_zero.dull_circlet": "无趣饰冠", "item.ars_zero.dull_circlet.desc": "一个平凡无趣的饰品,无法佩戴。用于进一步合成。", "ars_zero.tooltip.dull": "一个平凡无趣的饰品,无法佩戴。用于进一步合成。", "item.ars_zero.spellcasting_circlet": "心灵术士饰冠", "item.ars_zero.spellcasting_circlet.desc": "能在头部槽位施法的饰冠,它的施法分为三个阶段:开始、执行、结束。", - "item.ars_zero.archwood_rod": "至高木棍", "item.ars_zero.multiphase_spell_parchment": "多阶段法术羊皮纸", "ars_zero.tooltip.multiphase_parchment.empty": "当前为空。持有它时复制法术杖或饰冠的法术槽以存入法术。", "ars_zero.tooltip.multiphase_parchment.slot_name": "槽位:%s", "ars_zero.tooltip.multiphase_parchment.tick_delay": "延迟刻数:%s", "item.ars_zero.multiphase_orb": "多阶段球珠", - + "entity.ars_zero.acolyte": "骨侍", + "entity.ars_zero.necromancer": "死灵术士", + "entity.ars_zero.lich": "巫妖", + "entity.ars_zero.bone_golem": "骨傀儡", + "item.ars_zero.acolyte_spawn_egg": "骨侍刷怪蛋", + "item.ars_zero.necromancer_spawn_egg": "死灵术士刷怪蛋", + "item.ars_zero.lich_spawn_egg": "巫妖刷怪蛋", + "item.ars_zero.bone_golem_spawn_egg": "骨傀儡刷怪蛋", "block.ars_zero.arcane_voxel_spawner": "奥术方体生成器", "block.ars_zero.fire_voxel_spawner": "火方体生成器", "block.ars_zero.water_voxel_spawner": "水方体生成器", @@ -35,12 +48,51 @@ "block.ars_zero.blight_voxel_spawner": "毒方体生成器", "block.ars_zero.blight_fluid": "剧毒液", "block.ars_zero.blight_cauldron": "装有剧毒液的炼药锅", + "block.ars_zero.blighted_soil": "剧毒壤", "block.ars_zero.frozen_blight": "剧毒冰", "block.ars_zero.multiphase_spell_turret": "多阶段法术炮塔", + "biome.ars_zero.blight_forest": "毒蚀森林", + "block.ars_zero.blight_archwood_log": "死亡至高木原木", + "block.ars_zero.blight_archwood_leaves": "死亡至高木树叶", "block.ars_zero.staff_display": "施法者基座", - + "block.ars_zero.ossuary_beacon": "藏骨信标", + "block.ars_zero.corrupted_sourcestone": "腐坏魔源石", + "block.ars_zero.corrupted_sourcestone_stairs": "腐坏魔源石楼梯", + "block.ars_zero.corrupted_sourcestone_slab": "腐坏魔源石台阶", + "block.ars_zero.corrupted_sourcestone_mosaic": "腐坏魔源石:马赛克", + "block.ars_zero.corrupted_sourcestone_mosaic_stairs": "腐坏魔源石:马赛克楼梯", + "block.ars_zero.corrupted_sourcestone_mosaic_slab": "腐坏魔源石:马赛克台阶", + "block.ars_zero.corrupted_sourcestone_basketweave": "腐坏魔源石:网篮", + "block.ars_zero.corrupted_sourcestone_basketweave_stairs": "腐坏魔源石:网篮楼梯", + "block.ars_zero.corrupted_sourcestone_basketweave_slab": "腐坏魔源石:网篮台阶", + "block.ars_zero.corrupted_sourcestone_alternating": "腐坏魔源石:交替", + "block.ars_zero.corrupted_sourcestone_alternating_stairs": "腐坏魔源石:交替楼梯", + "block.ars_zero.corrupted_sourcestone_alternating_slab": "腐坏魔源石:交替台阶", + "block.ars_zero.corrupted_sourcestone_large_bricks": "腐坏魔源石:大砖块", + "block.ars_zero.corrupted_sourcestone_large_bricks_stairs": "腐坏魔源石:大砖块楼梯", + "block.ars_zero.corrupted_sourcestone_large_bricks_slab": "腐坏魔源石:大砖块台阶", + "block.ars_zero.corrupted_sourcestone_small_bricks": "腐坏魔源石:小砖块", + "block.ars_zero.corrupted_sourcestone_small_bricks_stairs": "腐坏魔源石:小砖块楼梯", + "block.ars_zero.corrupted_sourcestone_small_bricks_slab": "腐坏魔源石:小砖块台阶", + "block.ars_zero.smooth_corrupted_sourcestone": "平滑腐坏魔源石", + "block.ars_zero.smooth_corrupted_sourcestone_stairs": "平滑腐坏魔源石楼梯", + "block.ars_zero.smooth_corrupted_sourcestone_slab": "平滑腐坏魔源石台阶", + "block.ars_zero.smooth_corrupted_sourcestone_mosaic": "平滑腐坏魔源石:马赛克", + "block.ars_zero.smooth_corrupted_sourcestone_mosaic_stairs": "平滑腐坏魔源石:马赛克楼梯", + "block.ars_zero.smooth_corrupted_sourcestone_mosaic_slab": "平滑腐坏魔源石:马赛克台阶", + "block.ars_zero.smooth_corrupted_sourcestone_basketweave": "平滑腐坏魔源石:网篮", + "block.ars_zero.smooth_corrupted_sourcestone_basketweave_stairs": "平滑腐坏魔源石:网篮楼梯", + "block.ars_zero.smooth_corrupted_sourcestone_basketweave_slab": "平滑腐坏魔源石:网篮台阶", + "block.ars_zero.smooth_corrupted_sourcestone_alternating": "平滑腐坏魔源石:交替", + "block.ars_zero.smooth_corrupted_sourcestone_alternating_stairs": "平滑腐坏魔源石:交替楼梯", + "block.ars_zero.smooth_corrupted_sourcestone_alternating_slab": "平滑腐坏魔源石:交替台阶", + "block.ars_zero.smooth_corrupted_sourcestone_large_bricks": "平滑腐坏魔源石:大砖块", + "block.ars_zero.smooth_corrupted_sourcestone_large_bricks_stairs": "平滑腐坏魔源石:大砖块楼梯", + "block.ars_zero.smooth_corrupted_sourcestone_large_bricks_slab": "平滑腐坏魔源石:大砖块台阶", + "block.ars_zero.smooth_corrupted_sourcestone_small_bricks": "平滑腐坏魔源石:小砖块", + "block.ars_zero.smooth_corrupted_sourcestone_small_bricks_stairs": "平滑腐坏魔源石:小砖块楼梯", + "block.ars_zero.smooth_corrupted_sourcestone_small_bricks_slab": "平滑腐坏魔源石:小砖块台阶", "item.ars_zero.blight_fluid_bucket": "剧毒液桶", - "entity.ars_zero.arcane_voxel_entity": "奥术方体", "entity.ars_zero.water_voxel_entity": "水方体", "entity.ars_zero.fire_voxel_entity": "火方体", @@ -56,7 +108,6 @@ "entity.ars_zero.geometry_controller": "奥术傀儡", "entity.ars_zero.arcane_circle": "奥术法阵", "entity.ars_zero.effect_beam": "能束", - "gui.ars_zero.staff_title": "创造法术杖", "gui.ars_zero.static_staff_title": "静态法杖", "gui.ars_zero.static_staff.no_data": "无法术数据", @@ -69,14 +120,10 @@ "gui.ars_zero.phase.end.tooltip": "结束阶段", "gui.ars_zero.static_staff.tick_delay": "延迟:%s刻", "gui.ars_zero.current_phase": "当前阶段:%s", - "ars_affinity.gui.affinities": "亲和能力", - "key.category.ars_zero.general": "Ars Zero", "key.ars_zero.curio_cast": "引导饰冠", - "itemGroup.ars_zero": "Ars Zero", - "ars_zero.tooltip.static_staff.discount": "法术消耗减少%s%%。", "ars_zero.tooltip.circlet.cast": "按下%s以引导饰冠", "ars_zero.tooltip.circlet.radial": "按下%s以打开法术圆盘菜单", @@ -84,42 +131,33 @@ "ars_zero.alert.multiphase_turret.no_spell_data": "无法读取该设备的法术数据。", "ars_zero.alert.multiphase_turret.empty_slot": "应选定至少包含一个阶段的法术的法术槽。", "ars_zero.alert.multiphase_turret.spell_set": "多阶段炮塔法术已更新。", - "ars_zero.glyph_name.conjure_voxel_effect": "构筑方体", "ars_zero.glyph_desc.conjure_voxel_effect": "构筑一个类似方块的小型实体。§6[基于存在时间]", "ars_zero.glyph_name.effect_windshear": "风切", "ars_zero.glyph_desc.effect_windshear": "与“构筑方体”配合使用时构筑一个风方体。", - "ars_zero.glyph_name.effect_conjure_blight": "构筑剧毒液", + "ars_zero.glyph_name.effect_conjure_blight": "构筑蚀毒", "ars_zero.glyph_desc.effect_conjure_blight": "在对应位置放置剧毒液。", - "ars_zero.glyph_name.select_effect": "选择", "ars_zero.glyph_desc.select_effect": "选择一个目标实体或方块,不执行任何操作。", - "ars_nouveau.augment_desc.select_effect_glyph_aoe": "增加方块选择区域的横截面积。", "ars_nouveau.augment_desc.select_effect_glyph_pierce": "增加方块选择区域的深度。", "ars_nouveau.augment_desc.select_effect_glyph_sensitive": "仅选择实体,忽略方块。", - "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_extend_time": "增加方体留存的时间。", "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_sensitive": "在目标实体的位置处放置方体。", "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_amplify": "将方体的尺寸增至等级2,增加水的产量。", "ars_nouveau.augment_desc.conjure_voxel_effect_glyph_split": "将方体分裂为多个较小的实体。", - "ars_nouveau.augment_desc.enlarge_effect_glyph_amplify": "增加增大的倍率。", "ars_nouveau.augment_desc.enlarge_effect_glyph_dampen": "降低增大的倍率。", - "ars_nouveau.augment_desc.near_form_glyph_amplify": "延长施法距离。", "ars_nouveau.augment_desc.near_form_glyph_dampen": "缩短施法距离。", - "ars_nouveau.augment_desc.push_effect_glyph_amplify": "增加推动力度。", "ars_nouveau.augment_desc.push_effect_glyph_dampen": "降低推动力度。", "ars_nouveau.augment_desc.push_effect_glyph_randomize": "每次“随机化”增强追加10度散布。", "ars_nouveau.augment_desc.push_effect_glyph_extract": "沿施法者与目标实体连线推动。", - "ars_nouveau.augment_desc.anchor_effect_glyph_amplify": "延长与玩家间的距离。", "ars_nouveau.augment_desc.anchor_effect_glyph_dampen": "缩短与玩家间的距离。", "ars_nouveau.augment_desc.anchor_effect_glyph_sensitive": "将目标固定在初始相对位置。", "ars_nouveau.augment_desc.anchor_effect_glyph_extract": "将目标旋转至符合你的视线方向。", - "ars_nouveau.augment_desc.effect_beam_glyph_extend_time": "延长能束的持续时间。", "ars_nouveau.augment_desc.effect_beam_glyph_amplify": "增加伤害。", "ars_nouveau.augment_desc.effect_beam_glyph_sensitive": "能束会穿过实体。", @@ -128,7 +166,6 @@ "ars_nouveau.augment_desc.effect_beam_glyph_aoe": "增加“分裂”时圆环的半径。", "ars_zero.glyph_name.effect_beam": "能束", "ars_zero.glyph_desc.effect_beam": "将魔力汇聚为强大的能束;每次击中时令法术剩余部分产生效果,每次击中都会消耗魔力。§6[基于存在时间]", - "item.ars_zero.sustain_effect": "维系", "ars_zero.glyph_name.sustain_effect": "维系", "ars_zero.glyph_desc.sustain_effect": "延长目标的存在时间。§6[延长存在时间]", @@ -136,7 +173,6 @@ "ars_zero.glyph_desc.glyph_sustain_effect": "延长目标的存在时间。§6[延长存在时间]", "ars_nouveau.glyph_name.sustain_effect": "维系", "ars_nouveau.augment_desc.sustain_effect_glyph_extend_time": "每等级追加1刻。", - "ars_nouveau.augment_desc.zero_gravity_effect_glyph_extend_time": "延长重力消除的持续时间。", "ars_nouveau.augment_desc.zero_gravity_effect_glyph_duration_down": "缩短重力消除的持续时间。", "ars_nouveau.augment_desc.effect_conjure_blight_glyph_aoe": "增加目标方块范围的半径。", @@ -150,41 +186,32 @@ "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_cold_snap": "组合效果:构筑冰方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_discharge": "组合效果:构筑雷方体", "ars_zero.effect_augment_desc.conjure_voxel_effect_glyph_conjure_blight": "组合效果:构筑毒方体", - "ars_zero.glyph_name.temporal_context_form": "时间上下文", "ars_zero.glyph_desc.temporal_context_form": "可访问前一法术阶段的施法方式。", - "ars_zero.glyph_name.near_form": "近处", "ars_zero.glyph_desc.near_form": "在视线方向上较短距离之外施放法术。", "ars_zero.glyph_name.glyph_conjure_voxel_effect": "构筑方体", "ars_zero.glyph_desc.glyph_conjure_voxel_effect": "构筑一个类似方块的小型实体,它能继承元素性质。", - "item.ars_zero.anchor_effect": "锚锁", "ars_zero.glyph_name.anchor_effect": "锚锁", "ars_zero.glyph_desc.anchor_effect": "维持各目标关于玩家的相对位置不变。§6[延长存在时间]", "ars_zero.glyph_name.glyph_anchor_effect": "锚锁", "ars_zero.glyph_desc.glyph_anchor_effect": "维持各目标关于玩家的相对位置不变。§6[延长存在时间]", "ars_nouveau.glyph_name.anchor_effect": "锚锁", - "ars_zero.glyph_name.push_effect": "推离", "ars_zero.glyph_desc.push_effect": "沿你的视线方向推动目标。", - "ars_zero.glyph_name.discard_effect": "驱散", "ars_zero.glyph_desc.discard_effect": "驱散非生物实体。", "ars_zero.glyph_name.glyph_discard_effect": "驱散", "ars_zero.glyph_desc.glyph_discard_effect": "驱散非生物实体。很适合用来移除奥术方体。", - "ars_zero.glyph_name.enlarge_effect": "增大", "ars_zero.glyph_desc.enlarge_effect": "增大目标实体的尺寸。[注意:目前只对方体起效]", - "ars_zero.glyph_name.zero_gravity_effect": "去除重力", "ars_zero.glyph_desc.zero_gravity_effect": "令目标暂时性不受重力影响,效果结束后重力会恢复。", - "ars_zero.glyph_name.glyph_zero_gravity_effect": "去除重力", "ars_zero.glyph_desc.glyph_zero_gravity_effect": "令目标暂时性不受重力影响,法术结束后重力会恢复。", "effect.ars_zero.zero_gravity": "重力消除", "effect.ars_zero.zero_gravity.description": "暂时性令实体不受重力。", - "ars_zero.glyph_name.effect_convergence": "汇聚", "ars_zero.glyph_desc.effect_convergence": "将大量的魔力汇聚至一点。§6[基于存在时间]", "ars_zero.glyph_name.glyph_effect_convergence": "汇聚", @@ -192,7 +219,6 @@ "ars_nouveau.glyph_name.effect_convergence": "汇聚", "ars_zero.effect_augment_desc.effect_convergence_glyph_explosion": "巨型爆炸:制造一个会随时间充能的巨型爆炸。火元素法术强度影响充能速率、爆炸半径,以及引燃火焰与否(8以上时变为强烈的灵魂火爆炸)。“扩散”决定半径。“强化”增加对方块/实体的伤害。“抑制”降低伤害和半径。", "ars_zero.effect_augment_desc.effect_convergence_glyph_conjure_water": "神能构筑水:自下向上往大片区域填充水。水元素法术强度影响填充速度。“扩散”决定半径。每放置一个方块都会消耗魔力。", - "ars_zero.glyph_name.effect_geometrize": "几何构形", "ars_zero.glyph_desc.effect_geometrize": "令发出的法术作用于几何结构区域。需与其他魔符配合。§6[基于存在时间]", "ars_zero.glyph_name.glyph_effect_geometrize": "几何构形", @@ -200,7 +226,6 @@ "ars_nouveau.glyph_name.effect_geometrize": "几何构形", "ars_zero.effect_augment_desc.effect_geometrize_glyph_conjure_terrain": "放置地层:使用“构筑地层”填充几何结构,接受适用于“构筑地层”的常规效果/增强构件。每放置一个方块都会消耗魔力。", "ars_zero.effect_augment_desc.effect_geometrize_glyph_break": "破坏结构:破坏几何结构区域内的方块。每破坏一个方块都会消耗魔力。", - "ars_zero.glyph_name.augment_aoe_two": "扩散 II", "ars_zero.glyph_desc.augment_aoe_two": "法术会影响目标方块周围极大区域。§9注意:此魔符直接移植自Adam's Ars Plus,会在该模组更新至1.21.1时移除。", "ars_zero.glyph_name.augment_aoe_three": "扩散 III", @@ -213,19 +238,15 @@ "ars_zero.augment_desc.aoe_three_generic": "增加影响范围(比“扩散 II”更强)。", "ars_zero.augment_desc.amplify_two_generic": "提高效果强度(比“强化”更强)。", "ars_zero.augment_desc.amplify_three_generic": "提高效果强度(比“强化 II”更强)。", - "ars_zero.glyph_name.augment_cube": "几何立方体", "ars_zero.glyph_desc.augment_cube": "将几何结构变为立方体。", "ars_nouveau.augment_desc.effect_geometrize_augment_cube": "改为立方体区域(默认)。“压平”后改为正方形区域。", - "ars_zero.glyph_name.augment_hollow": "几何空心", "ars_zero.glyph_desc.augment_hollow": "令几何结构变为空心,只留下最外层的方块。", "ars_nouveau.augment_desc.effect_geometrize_augment_hollow": "令几何结构变为空心,只留下最外部的方块。", - "ars_zero.glyph_name.augment_sphere": "几何球体", "ars_zero.glyph_desc.augment_sphere": "将几何结构变为球体。", "ars_nouveau.augment_desc.effect_geometrize_augment_sphere": "改为球体区域。“压平”后改为圆形区域。", - "ars_zero.glyph_name.augment_flatten": "几何压平", "ars_zero.glyph_desc.augment_flatten": "根据法术产生效果时施法者的视线方向将三维形状投影成二维形状。", "ars_nouveau.augment_desc.effect_geometrize_augment_flatten": "根据施法者的视线方向将三维形状投影成二维形状。", @@ -236,10 +257,8 @@ "ars_nouveau.augment_desc.effect_geometrize_glyph_accelerate": "加快傀儡的施法速度。“加速”可让傀儡更快。", "ars_nouveau.augment_desc.effect_geometrize_augment_decelerate": "减慢傀儡的施法速度。“减速”可让傀儡更慢。", "ars_nouveau.augment_desc.effect_geometrize_glyph_decelerate": "减慢傀儡的施法速度。“减速”可让傀儡更慢。", - "ars_nouveau.spell.validation.adding.phase_restriction": "%s不可用于此阶段。", "ars_nouveau.spell.validation.exists.phase_restriction": "%s不可用于此阶段。", - "ars_zero.gui.casting_style": "法阵", "ars_zero.gui.casting_style.enabled": "启用", "ars_zero.gui.casting_style.bones": "骨架", @@ -280,5 +299,27 @@ "ars_zero.examples.mage_march.quote": "“再也不用沾地——至少在这些方块消失之前。”", "ars_zero.tooltip.begin_phase": "开始阶段", "ars_zero.tooltip.tick_phase": "执行阶段", - "ars_zero.tooltip.end_phase": "结束阶段" + "ars_zero.tooltip.end_phase": "结束阶段", + "item.ars_zero.tattered_arcanist_helmet": "残破秘术师帽子", + "item.ars_zero.tattered_arcanist_chestplate": "残破秘术师长袍", + "item.ars_zero.tattered_arcanist_leggings": "残破秘术师裤子", + "item.ars_zero.tattered_arcanist_boots": "残破秘术师长靴", + "item.ars_zero.rotted_arcanist_helmet": "破败秘术师帽子", + "item.ars_zero.rotted_arcanist_chestplate": "破败秘术师长袍", + "item.ars_zero.rotted_arcanist_leggings": "破败秘术师裤子", + "item.ars_zero.rotted_arcanist_boots": "破败秘术师长靴", + + "config.jade.plugin_ars_zero.entity_mana": "实体魔力", + + "block.ars_zero.bone_chest": "骨箱子", + + "item.ars_zero.air_filial": "涡流旋风", + "item.ars_zero.earth_filial": "橡树之心", + "item.ars_zero.fire_filial": "余烬裂片", + "item.ars_zero.water_filial": "海洋之核", + "item.ars_zero.abjuration_filial": "术埚", + "item.ars_zero.conjuration_filial": "魂井", + "item.ars_zero.manipulation_filial": "指掌", + "item.ars_zero.necromancy_filial": "藏骨印记", + "block.ars_zero.blight_vein": "毒蚀脉络" } From 55d0cb34a7aebb077b94e3e1e7c3bbbd627647ba Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 23 Mar 2026 12:28:14 +0800 Subject: [PATCH 21/21] =?UTF-8?q?ArsZero=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/ars-zero/ars_zero/lang/en_us.json | 18 ++++++++---------- .../assets/ars-zero/ars_zero/lang/zh_cn.json | 18 ++++++++---------- 2 files changed, 16 insertions(+), 20 deletions(-) diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json index 570332333542..b19edad947e0 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/en_us.json @@ -47,6 +47,7 @@ "block.ars_zero.lightning_voxel_spawner": "Lightning Voxel Spawner", "block.ars_zero.blight_voxel_spawner": "Blight Voxel Spawner", "block.ars_zero.blight_fluid": "Blight Fluid", + "fluid_type.ars_zero.blight_fluid": "Blight Fluid", "block.ars_zero.blight_cauldron": "Blight Cauldron", "block.ars_zero.blighted_soil": "Blighted Soil", "block.ars_zero.frozen_blight": "Frozen Blight", @@ -288,15 +289,8 @@ "ars_zero.page1.phase_targeting": "Because spells work completely in isolation, you must use the special form \"Temporal Context\" in order to do something with the previous phase's target.\n\nFor example, you can conjure a voxel in \"begin\", and have Temporal Context in your \"tick\" with Anchor, then Temporal Context with Push in your \"end\" phase.\n\nThis will allow you to create, aim and fire a projectile in the direction you're aiming.", "ars_zero.page.lifespan_based_effects": "Lifespan based effects", "ars_zero.page.lifespan_based_effects.intro": "Some glyphs in Ars Zero spawn entities that exist only for their lifespan. These entities change state when their duration runs out - for example disappearing, exploding, starting a process. To keep them in their initial state you must use either the Anchor glyph or the Sustain glyph. The next page shows all lifespan-based effects.", - "ars_zero.page.examples": "Examples", - "ars_zero.examples.gravity_gun": "Gravity Gun", - "ars_zero.examples.gravity_gun.quote": "\"You can call it Zero Point Energy Field Manipulator, if you really want to.\"", - "ars_zero.examples.tier2_teleportation": "Tier 2 Teleportation", - "ars_zero.examples.tier2_teleportation.quote": "\"Why walk, when you can conjure a ball of mana and swap places with it?\"", - "ars_zero.examples.ekusupuroshon": "Ekusupuroshon", - "ars_zero.examples.ekusupuroshon.quote": "\"Darkness blacker than black, and darker than dark\"", - "ars_zero.examples.mage_march": "Mage's March", - "ars_zero.examples.mage_march.quote": "\"Never touch the ground again - or at least not until the blocks expire.\"", + "item.ars_zero.staff_aetherwalk": "Staff of Aetherwalk", + "item.ars_zero.staff_aetherwalk.desc": "Walk on air — conjures phantom blocks underfoot while channeling", "ars_zero.tooltip.begin_phase": "Begin phase", "ars_zero.tooltip.tick_phase": "Tick phase", "ars_zero.tooltip.end_phase": "End phase", @@ -321,5 +315,9 @@ "item.ars_zero.conjuration_filial": "Soulwell", "item.ars_zero.manipulation_filial": "Metacarpus", "item.ars_zero.necromancy_filial": "Ossuary Sigil", - "block.ars_zero.blight_vein": "Blight Vein" + "block.ars_zero.blight_vein": "Blight Vein", + + "ars_zero.page.blight_forest": "Blight Forest", + "ars_zero.page1.blight_forest": "A biome where arcane corruption has overtaken the land. Blight fluid pools on the surface and dead archwood trees dot the landscape.\n\nThe Necropolis, a dungeon of increasing danger, lies beneath the forest floor.", + "ars_zero.page2.blight_forest": "The Necropolis is a dungeon constructed from Corrupted Sourcestone, found beneath the Blight Forest. Spellcasting undead mages inhabit its halls; venture deeper to test your mettle against the Lich." } diff --git a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json index 294aa54b7b44..2ee6f6468a52 100644 --- a/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json +++ b/projects/1.21/assets/ars-zero/ars_zero/lang/zh_cn.json @@ -47,6 +47,7 @@ "block.ars_zero.lightning_voxel_spawner": "雷方体生成器", "block.ars_zero.blight_voxel_spawner": "毒方体生成器", "block.ars_zero.blight_fluid": "剧毒液", + "fluid_type.ars_zero.blight_fluid": "剧毒液", "block.ars_zero.blight_cauldron": "装有剧毒液的炼药锅", "block.ars_zero.blighted_soil": "剧毒壤", "block.ars_zero.frozen_blight": "剧毒冰", @@ -288,15 +289,8 @@ "ars_zero.page1.phase_targeting": "各阶段法术彼此独立,因此必须使用特殊的“时间上下文”形态才能对上一阶段的目标进行操作。\n\n例如,可以在开始阶段“构筑方体”,在执行阶段用“时间上下文”配合“锚锁”,再在结束阶段用“时间上下文”配合“推离”。\n\n这样就能制造并沿视线方向瞄准和发射弹射物。", "ars_zero.page.lifespan_based_effects": "基于存在时间的效果", "ars_zero.page.lifespan_based_effects.intro": "Ars Zero中部分魔符会生成仅在其存在时间内存续的实体。这些实体会在持续时间结束时改变状态——例如消失、爆炸或启动某个过程。若要保持其初始状态,必须使用“锚锁”或“维系”。基于存在时间的各效果见后页。", - "ars_zero.page.examples": "示例", - "ars_zero.examples.gravity_gun": "重力枪", - "ars_zero.examples.gravity_gun.quote": "“如果你愿意,也可以叫它零点能量场牵引器。”", - "ars_zero.examples.tier2_teleportation": "二级传送", - "ars_zero.examples.tier2_teleportation.quote": "“何必走路?构筑一个魔力球再和它换位置就行了。”", - "ars_zero.examples.ekusupuroshon": "爆裂", - "ars_zero.examples.ekusupuroshon.quote": "“比黑色更黑,比黑暗更暗的漆黑”", - "ars_zero.examples.mage_march": "法师的征程", - "ars_zero.examples.mage_march.quote": "“再也不用沾地——至少在这些方块消失之前。”", + "item.ars_zero.staff_aetherwalk": "巡空之杖", + "item.ars_zero.staff_aetherwalk.desc": "在空中行走——引导法术时在脚下构筑法师方块", "ars_zero.tooltip.begin_phase": "开始阶段", "ars_zero.tooltip.tick_phase": "执行阶段", "ars_zero.tooltip.end_phase": "结束阶段", @@ -321,5 +315,9 @@ "item.ars_zero.conjuration_filial": "魂井", "item.ars_zero.manipulation_filial": "指掌", "item.ars_zero.necromancy_filial": "藏骨印记", - "block.ars_zero.blight_vein": "毒蚀脉络" + "block.ars_zero.blight_vein": "毒蚀脉络", + + "ars_zero.page.blight_forest": "毒蚀森林", + "ars_zero.page1.blight_forest": "被奥术腐化侵蚀的生物群系。地表会出现剧毒液池,稀疏的森林则由死亡至高木树组成。\n\n一座更为危险的地下城——墓城,就坐落于森林的土壤之下。", + "ars_zero.page2.blight_forest": "墓城是由腐坏魔源石构成的地下城,位于毒蚀森林之下。大厅之中有着会施法的亡灵法师;继续深入吧,在巫妖面前证明你的坚毅。" }