I can see in the JSON there is a savedata > v > buffs and it looks kind of straightforward ish
under the buffs you'll see v > # > v and in there you'll find the following:

so it looks like -352961195 is the buff id and then one of the other 2 must be the source or intensity while the third is the duration.
I'd need to play around with it a bit to find all the buff IDs and also to find out what the 2 numbered values are but once thats figured out I'd think it'd be pretty easy to add that into the editor as something that can be allowed to be modified as I don't think any of the buffs would normally have flags to check if it's actually unlocked yet or not.
I can see in the JSON there is a

savedata > v > buffsand it looks kind of straightforward ishunder the
buffsyou'll seev > # > vand in there you'll find the following:so it looks like
-352961195is the buff id and then one of the other 2 must be the source or intensity while the third is the duration.I'd need to play around with it a bit to find all the buff IDs and also to find out what the 2 numbered values are but once thats figured out I'd think it'd be pretty easy to add that into the editor as something that can be allowed to be modified as I don't think any of the buffs would normally have flags to check if it's actually unlocked yet or not.