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#!/usr/bin/env pwsh
<#
.SYNOPSIS
Cross-platform native library build script using CMake
.DESCRIPTION
Builds the native library for all supported platforms using CMake
Works on Windows, Linux, and macOS
#>
param(
[Alias('p')]
[Alias('Platform')]
[string[]]$Platforms = @(),
[switch]$Clean,
[switch]$StaticOnly,
[switch]$SharedOnly,
[switch]$Help
)
function Show-Help
{
Write-Host "Usage: ./build-native.ps1 [OPTIONS]"
Write-Host ""
Write-Host "Options:"
Write-Host " -Platforms <string[]> Build specific platforms only (case-insensitive: windows-x64, windows-x86, win-x64, win-x86, linux-x64, linux-arm64, osx-x64, osx-arm64)"
Write-Host " -Platform <string[]> Alias for Platforms parameter"
Write-Host " -p <string[]> Short alias for Platforms parameter"
Write-Host " -Clean Clean up all build files and compiled artifacts (exit after cleaning)"
Write-Host " -StaticOnly Build only static libraries (default: build both)"
Write-Host " -SharedOnly Build only shared libraries (default: build both)"
Write-Host " -Help Show this help message"
Write-Host ""
Write-Host "Examples:"
Write-Host " ./build-native.ps1 # Build both static and shared libraries for detected platforms"
Write-Host " ./build-native.ps1 -StaticOnly # Build only static libraries for detected platforms"
Write-Host " ./build-native.ps1 -SharedOnly # Build only shared libraries for detected platforms"
Write-Host " ./build-native.ps1 -Platforms windows-x64,linux-x64,osx-x64"
Write-Host " ./build-native.ps1 -Platform WINDOWS-X64,LINUX-X64,OSX-X64 # Case-insensitive"
Write-Host " ./build-native.ps1 -p windows-x64,linux-x64,osx-x64"
Write-Host " ./build-native.ps1 -p win-x64,win-x86 # Short platform names"
Write-Host " ./build-native.ps1 -Clean # Clean up all build files and artifacts"
Write-Host ""
Write-Host "Platform Detection:"
Write-Host " Windows x64: Builds both windows-x64 and windows-x86"
Write-Host " Windows x86: Builds only windows-x86"
Write-Host " Linux: Builds for current architecture (GCC preferred, then Clang)"
Write-Host " macOS: Builds for current architecture (GCC preferred, then Clang)"
}
function Normalize-PlatformName
{
param([string]$Platform)
switch ( $Platform.ToLower())
{
"win-x86" {
return "windows-x86"
}
"win-x64" {
return "windows-x64"
}
"windows-x86" {
return "windows-x86"
}
"windows-x64" {
return "windows-x64"
}
"linux-x64" {
return "linux-x64"
}
"linux-arm64" {
return "linux-arm64"
}
"osx-x64" {
return "osx-x64"
}
"osx-arm64" {
return "osx-arm64"
}
default {
return $Platform.ToLower()
}
}
}
function Get-CurrentPlatform
{
# Auto-detect current platform and architecture
if ($IsWindows)
{
$arch = if ([Environment]::Is64BitOperatingSystem)
{
"x64"
}
else
{
"x86"
}
return "windows-$arch"
}
elseif ($IsLinux)
{
$arch = $( uname -m )
switch ($arch)
{
"x86_64" {
return "linux-x64"
}
"aarch64" {
return "linux-arm64"
}
"armv7l" {
return "linux-arm"
}
default {
return "linux-x64"
}
}
}
elseif ($IsMacOS)
{
$arch = $( uname -m )
switch ($arch)
{
"x86_64" {
return "osx-x64"
}
"arm64" {
return "osx-arm64"
}
default {
return "osx-x64"
}
}
}
else
{
throw "Unsupported operating system"
}
}
function Get-DefaultPlatforms
{
# Get default platforms to build (auto-detected behavior)
if ($IsWindows)
{
if ([Environment]::Is64BitOperatingSystem)
{
# On x64 Windows, build both x86 and x64
return @("windows-x64", "windows-x86")
}
else
{
# On x86 Windows, only build x86
return @("windows-x86")
}
}
elseif ($IsLinux)
{
$platforms = @("linux-x64")
$arch = $( uname -m )
if ($arch -eq "aarch64")
{
$platforms += "linux-arm64"
}
return $platforms
}
elseif ($IsMacOS)
{
$platforms = @("osx-x64")
$arch = $( uname -m )
if ($arch -eq "arm64")
{
$platforms += "osx-arm64"
}
return $platforms
}
else
{
throw "Unsupported operating system"
}
}
function Get-SupportedPlatforms
{
# Get all platforms supported on current system
$platforms = @()
if ($IsWindows)
{
# Always include both x64 and x86 on Windows (x64 can build x86)
$platforms += @("windows-x64", "windows-x86")
}
elseif ($IsLinux)
{
$platforms += "linux-x64"
$arch = $( uname -m )
if ($arch -eq "aarch64")
{
$platforms += "linux-arm64"
}
}
elseif ($IsMacOS)
{
$platforms += "osx-x64"
$arch = $( uname -m )
if ($arch -eq "arm64")
{
$platforms += "osx-arm64"
}
}
return $platforms
}
function Test-Command
{
param($Command)
try
{
Get-Command $Command -ErrorAction Stop | Out-Null
return $true
}
catch
{
return $false
}
}
function Get-VisualStudioPath
{
if ($IsWindows)
{
$vswhere = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
if (Test-Path $vswhere)
{
$vsPath = & $vswhere -products * -latest -prerelease -requires Microsoft.Component.MSBuild -property installationPath | Select-Object -First 1
return $vsPath.Trim()
}
}
return $null
}
function Build-Platform
{
param(
[string]$Platform,
[string]$InstallDir,
[bool]$SharedLib
)
$libType = if ($SharedLib)
{
"shared"
}
else
{
"static"
}
Write-Host "Building for $Platform ($libType library)..." -ForegroundColor Green
$buildDir = ".build-$Platform-$libType"
if (Test-Path $buildDir)
{
Remove-Item -Recurse -Force $buildDir
}
New-Item -ItemType Directory -Path $buildDir -Force | Out-Null
# Don't clean individual files here - handled at script level
Push-Location $buildDir
try
{
switch -Wildcard ($Platform)
{
"windows-*" {
if (-not $InstallDir)
{
throw "Visual Studio installation not found"
}
$arch = if ($Platform -eq "windows-x64")
{
"x64"
}
else
{
"Win32"
}
$vcvars = if ($Platform -eq "windows-x64")
{
"$InstallDir\VC\Auxiliary\Build\vcvars64.bat"
}
else
{
"$InstallDir\VC\Auxiliary\Build\vcvars32.bat"
}
if (-not (Test-Path $vcvars))
{
throw "vcvars batch file not found: $vcvars"
}
# Try Visual Studio 2026 first, then 2022
$generators = @("Visual Studio 18 2026", "Visual Studio 17 2022")
$generatorUsed = $null
foreach ($gen in $generators)
{
Write-Host "Trying generator: $gen"
$env:VSCMD_START_DIR = $PWD
$cmakeArgs = @("..", "-G", "`"$gen`"", "-A", $arch)
if ($SharedLib)
{
$cmakeArgs += "-DBUILD_SHARED_LIB=ON"
}
else
{
$cmakeArgs += "-DBUILD_SHARED_LIB=OFF"
}
& cmd /c "`"$vcvars`" && cmake $( $cmakeArgs -join ' ' ) 2>&1"
if ($LASTEXITCODE -eq 0)
{
$generatorUsed = $gen
break
}
}
if (-not $generatorUsed)
{
throw "CMake configuration failed for $Platform"
}
& cmake --build . --config Release
if ($LASTEXITCODE -ne 0)
{
throw "Build failed for $Platform"
}
}
"linux-*" {
# Find available compiler: prefer GCC, fallback to Clang
$compiler = $null
if (Test-Command "gcc")
{
$compiler = "gcc"
Write-Host "Using GCC compiler" -ForegroundColor Cyan
}
elseif (Test-Command "clang")
{
$compiler = "clang"
Write-Host "Using Clang compiler" -ForegroundColor Cyan
}
else
{
throw "Neither GCC nor Clang found. Please install build-essential or equivalent."
}
$cmakeArgs = @("..", "-DCMAKE_BUILD_TYPE=Release")
if ($SharedLib)
{
$cmakeArgs += "-DBUILD_SHARED_LIB=ON"
}
else
{
$cmakeArgs += "-DBUILD_SHARED_LIB=OFF"
}
& cmake $cmakeArgs
if ($LASTEXITCODE -ne 0)
{
throw "CMake configuration failed for $Platform"
}
& make -j$(Get-WmiObject -Class Win32_Processor | Select-Object -ExpandProperty NumberOfLogicalProcessors)
if ($LASTEXITCODE -ne 0)
{
throw "Build failed for $Platform"
}
}
"osx-*" {
# Find available compiler: prefer GCC, fallback to Clang
$compiler = $null
if (Test-Command "gcc")
{
$compiler = "gcc"
Write-Host "Using GCC compiler" -ForegroundColor Cyan
}
elseif (Test-Command "clang")
{
$compiler = "clang"
Write-Host "Using Clang compiler" -ForegroundColor Cyan
}
else
{
throw "Neither GCC nor Clang found. Please install Xcode Command Line Tools or Homebrew."
}
$cmakeArgs = @("..", "-DCMAKE_BUILD_TYPE=Release")
if ($SharedLib)
{
$cmakeArgs += "-DBUILD_SHARED_LIB=ON"
}
else
{
$cmakeArgs += "-DBUILD_SHARED_LIB=OFF"
}
& cmake $cmakeArgs
if ($LASTEXITCODE -ne 0)
{
throw "CMake configuration failed for $Platform"
}
& make -j$(sysctl -n hw.ncpu)
if ($LASTEXITCODE -ne 0)
{
throw "Build failed for $Platform"
}
}
default {
throw "Unsupported platform: $Platform"
}
}
Write-Host "Build completed for $Platform ($libType library)" -ForegroundColor Green
}
catch
{
Write-Host "Build failed for $Platform`: $_" -ForegroundColor Red
throw
}
finally
{
Pop-Location
}
}
# Main script execution
if ($Help)
{
Show-Help
exit 0
}
# Check if mynativelib directory exists
if (-not (Test-Path "mynativelib"))
{
Write-Host "Error: mynativelib directory not found!" -ForegroundColor Red
exit 1
}
if (-not (Test-Path "CMakeLists.txt"))
{
Write-Host "Error: CMakeLists.txt not found!" -ForegroundColor Red
exit 1
}
# Clean if requested
if ($Clean)
{
Write-Host "Cleaning build artifacts and compiled files..." -ForegroundColor Yellow
if (Test-Path ".build-*")
{
Remove-Item -Recurse -Force ".build-*"
}
if (Test-Path "artifacts")
{
Remove-Item -Recurse -Force "artifacts"
}
Write-Host "Clean completed" -ForegroundColor Green
exit 0
}
# Clean when building only one library type to avoid mixing
if ($StaticOnly -or $SharedOnly)
{
Write-Host "Cleaning build directories and artifacts to ensure clean build..." -ForegroundColor Yellow
if (Test-Path ".build-*")
{
Remove-Item -Recurse -Force ".build-*"
}
if (Test-Path "artifacts")
{
Remove-Item -Recurse -Force "artifacts"
}
Write-Host "Clean completed" -ForegroundColor Green
}
# Determine platforms to build
if ($Platforms.Count -eq 0)
{
# Auto-detect default platforms if no platforms specified
$Platforms = Get-DefaultPlatforms
Write-Host "Auto-detected platforms: $( $Platforms -join ', ' )" -ForegroundColor Green
}
else
{
# Normalize platform names and validate
$normalizedPlatforms = @()
$supportedPlatforms = Get-SupportedPlatforms
foreach ($platform in $Platforms)
{
# Handle comma-separated input
$individualPlatforms = $platform -split ','
foreach ($individualPlatform in $individualPlatforms)
{
$trimmedPlatform = $individualPlatform.Trim()
$normalizedPlatform = Normalize-PlatformName $trimmedPlatform
$normalizedPlatforms += $normalizedPlatform
if ($normalizedPlatform -notin $supportedPlatforms)
{
Write-Host "Warning: Platform '$trimmedPlatform' may not be supported on this system" -ForegroundColor Yellow
}
}
}
$Platforms = $normalizedPlatforms
}
Write-Host "Building native libraries for platforms: $( $Platforms -join ', ' )" -ForegroundColor Cyan
# Get Visual Studio path for Windows builds
$vsInstallDir = $null
if ($IsWindows -and ($Platforms -like "windows-*").Count -gt 0)
{
$vsInstallDir = Get-VisualStudioPath
if (-not $vsInstallDir)
{
Write-Host "Warning: Visual Studio not found. Windows builds may fail." -ForegroundColor Yellow
}
else
{
Write-Host "Found Visual Studio at: $vsInstallDir" -ForegroundColor Green
}
}
# Determine library types to build
$buildStatic = -not $SharedOnly
$buildShared = -not $StaticOnly
if ($StaticOnly -and $SharedOnly)
{
Write-Host "Error: Cannot specify both -StaticOnly and -SharedOnly" -ForegroundColor Red
exit 1
}
Write-Host "Library types: $( if ($buildStatic)
{
'Static '
} )$( if ($buildShared)
{
'Shared '
} )" -ForegroundColor Cyan
# Build each platform and library type
$failedPlatforms = @()
foreach ($platform in $Platforms)
{
if ($buildStatic)
{
try
{
Build-Platform -Platform $platform -InstallDir $vsInstallDir -SharedLib $false
}
catch
{
$failedPlatforms += "$platform (static)"
}
}
if ($buildShared)
{
try
{
Build-Platform -Platform $platform -InstallDir $vsInstallDir -SharedLib $true
}
catch
{
$failedPlatforms += "$platform (shared)"
}
}
}
# Summary
Write-Host ""
Write-Host "Build Summary:" -ForegroundColor Cyan
if ($failedPlatforms.Count -eq 0)
{
Write-Host "All platforms built successfully!" -ForegroundColor Green
}
else
{
Write-Host "Failed platforms: $( $failedPlatforms -join ', ' )" -ForegroundColor Red
exit 1
}
# List generated artifacts
if (Test-Path "artifacts")
{
Write-Host ""
Write-Host "Generated artifacts:" -ForegroundColor Cyan
Get-ChildItem -Path "artifacts" -Recurse -File | ForEach-Object {
Write-Host " $( $_.FullName )" -ForegroundColor White
}
}