As of 2017/12/05: ### Behaviours - [x] Hovercraft.h ### Components - [x] Camera.h - [x] Light.h - [x] MeshCollider.h - [x] Renderable.h - [x] Rigidbody.h - [x] Sprite.h - [x] Transform.h ### Input - [x] GCController.h - [x] HovercraftController.h ### Math - [x] Matrix.h - [x] Quaternion.h - [x] Rect.h - [x] Vector.h - [x] Vector2D.h ### Rendering - [x] Graphics.h - [x] Material.h - [x] Mesh.h - [x] Shader.h - [x] Texture.h ### Resources - [x] MeshResource.h - [x] Resource.h - [ ] ResourceLoader.h - [x] ShaderResource.h - [x] TextureResource.h ### Systems These don't really need much docs, some explaination of the private methods might be useful for later though - [ ] BehaviourSystem.h - [x] InputSystem.h - [ ] PhysicsSystem.h - [ ] RenderSystem.h - [x] UISystem.h
As of 2017/12/05:
Behaviours
Components
Input
Math
Rendering
Resources
Systems
These don't really need much docs, some explaination of the private methods might be useful for later though