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Color a mesh according to a groundtruth object

Color your mesh according to groundtruth object. The vertices have to be the same dimension.
In this example, both objects have 2466 vertices.

![Colored Mesh](meshlab_info.png =250) ![Colored Hammer](colored_hammer.png =250)

Run

python color_obj.py \
--gt_obj "ellipsoid_four_colors.obj" \
--objs_folder "input"