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TimeTimerMgr.cpp
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132 lines (108 loc) · 3.78 KB
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#include "TimeTimerMgr.h"
#include <QQmlProperty>
#include <QSound>
TimeTimerMgr::TimeTimerMgr(QObject *parent)
: QObject{parent}
, m_pDialog(NULL)
, m_engine(NULL)
, m_pWindow(NULL)
, m_pTimeCanvas(NULL)
, m_nTime(0)
, m_nCount(0)
, m_sAlarmSound("")
{
connect(&timer, SIGNAL(timeout()), this, SLOT(Slot_Timeout()), Qt::UniqueConnection);
}
void TimeTimerMgr::showDialog()
{
if ( m_pDialog != NULL ) { return; }
m_pDialog = new ConfigureDialog(this, m_engine);
connect(m_pDialog, SIGNAL(Emit_setColor(QColor)), this, SLOT(Slot_GetColor(QColor)), Qt::UniqueConnection);
connect(m_pDialog, SIGNAL(Emit_setOpacity(double)), this, SLOT(Slot_GetOpacity(double)), Qt::UniqueConnection);
connect(m_pDialog, SIGNAL(Emit_setAlwaysOnTop(bool)), this, SLOT(Slot_GetAlwaysOnTop(bool)), Qt::UniqueConnection);
connect(m_pDialog, SIGNAL(Emit_setAlarmSound(QString)), this, SLOT(Slot_GetAlarmSound(QString)), Qt::UniqueConnection);
connect(m_pDialog, SIGNAL(Emit_Close()), this, SLOT(Slot_DialogClose()), Qt::UniqueConnection);
TimerSetting settingValue;
settingValue.color = m_pTimeCanvas->property("timeColor").value<QColor>();
settingValue.opacity = m_pWindow->property("dOpacity").toDouble();
settingValue.bAlwaysOnTop = m_pWindow->property("bAlwaysOnTop").toBool();
settingValue.sAlarmSound = m_sAlarmSound;
m_pDialog->Show();
m_pDialog->SetSettingValue(settingValue);
}
void TimeTimerMgr::Slot_Start()
{
m_nTime = m_pTimeCanvas->property("setMinute").toInt();
timer.start(1000);
}
void TimeTimerMgr::Slot_Pause()
{
timer.stop();
}
void TimeTimerMgr::Slot_Stop()
{
if ( !timer.isActive() ) { return; } // Run 중 아니라면 바로 Return
timer.stop();
m_pTimeCanvas->setProperty("setSecond", (m_nTime*60));
QMetaObject::invokeMethod(m_pTimeCanvas, "rePaint");
m_nCount = 0;
}
void TimeTimerMgr::Slot_Timeout()
{
m_nCount++;
m_pTimeCanvas->setProperty("setSecond", (m_nTime*60-m_nCount));
QMetaObject::invokeMethod(m_pTimeCanvas, "rePaint");
if ( m_nTime*60 == m_nCount ) {
timer.stop();
m_pWindow->setFlag(Qt::WindowStaysOnTopHint, false);
m_pWindow->setProperty("bAlwaysOnTop", false);
QSound::play("C:/Windows/Media/" + m_sAlarmSound);
}
}
void TimeTimerMgr::Slot_GetColor(QColor color)
{
m_pTimeCanvas->setProperty("timeColor", color);
QMetaObject::invokeMethod(m_pTimeCanvas, "rePaint");
}
void TimeTimerMgr::Slot_GetOpacity(double dOpacity)
{
m_pWindow->setProperty("dOpacity", dOpacity);
}
void TimeTimerMgr::Slot_GetAlwaysOnTop(bool bChecked)
{
m_pWindow->setProperty("bAlwaysOnTop", bChecked);
m_pWindow->setFlag(Qt::WindowStaysOnTopHint, bChecked);
}
void TimeTimerMgr::Slot_GetAlarmSound(QString sAlarm)
{
m_sAlarmSound = sAlarm;
}
void TimeTimerMgr::Slot_DialogClose()
{
m_pDialog = NULL;
}
TimeTimerMgr::~TimeTimerMgr()
{
if ( m_pDialog != NULL ) {
delete m_pDialog;
m_pDialog = NULL;
}
}
void TimeTimerMgr::SetEngine(QQmlApplicationEngine* engine)
{
m_engine = engine;
InitIteragte();
}
void TimeTimerMgr::InitIteragte()
{
if ( m_engine == NULL ) { return; }
m_engine->rootContext()->setContextProperty("timerMgr",this);
QList<QObject*> objectList = m_engine->rootObjects();
if ( objectList.count() < 1 ) { return; }
m_pWindow = qobject_cast<QQuickWindow*>(objectList.value(0));
if ( m_pWindow == NULL ) { return; }
connect(m_pWindow, SIGNAL(emit_Start()), this, SLOT(Slot_Start()), Qt::UniqueConnection);
connect(m_pWindow, SIGNAL(emit_Pause()), this, SLOT(Slot_Pause()), Qt::UniqueConnection);
connect(m_pWindow, SIGNAL(emit_Stop()), this, SLOT(Slot_Stop()), Qt::UniqueConnection);
m_pTimeCanvas = m_pWindow->findChild<QObject*>("timeCanvas");
}