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alebles/README.md

Hi, I'm Ale Bles 👋

Technical Lead at Azerion (Amsterdam / Almere). HTML5 game veteran, mobile SDK nerd, self-hosting enthusiast.

Full site: ale.bles.nu · LinkedIn

Skills

Languages

  • TypeScript / JavaScript (React, Node)
  • PHP
  • Java / Kotlin
  • Bash
  • Python
  • C# (Unity)
  • Swift

Mobile & SDKs

  • Android and iOS SDK integration
  • ReactNative / Flutter / Unity integrations
  • Ad-tech stacks, in-app bidding
  • oRTB, VAST, MRAID
  • GDPR, GPP, COPPA
  • Creative QA tooling

Soft & mgmt

  • Team leadership and line management
  • Code review and mentorship
  • Cross-team collaboration and roadmapping
  • Incident response and postmortems

Platform & ops

  • AWS (EKS, ECR, Lambda, core services)
  • Docker, Kubernetes
  • Teamcity, GitLab CI, Terraform

Interests

  • Retro gaming and arcade-style HTML5 side projects
  • Self-hosting and homelab tinkering
  • Local-first, privacy-first software
  • Home automation and on-prem LLMs
  • Open source

Game dev

  • HTML5: Phaser, Pixi, CreateJS
  • Unity 3D

This README is generated from src/content/skills.json on the site branch. Edits made directly on main will be overwritten on the next sync.

Pinned Loading

  1. azerion/phaser-spine azerion/phaser-spine Public

    A plugin for Phaser 2 that adds Spine support

    TypeScript 123 54

  2. gt-telemetry gt-telemetry Public

    NodeJS script to get Telemetry data from the Gran Turismo games, based on Nenkai's SimulaterInterface

    TypeScript 6 4

  3. azerion/phaser-input azerion/phaser-input Public

    Adds input boxes to Phaser like CanvasInput, but also works for WebGL and Mobile, made for Phaser only.

    TypeScript 206 63

  4. azerion/phaser-ts-boilerplate azerion/phaser-ts-boilerplate Public

    The boilerplate for Phaser 2 we use internally at Azerion

    TypeScript 111 16