Add headless client CI builds and Docker packaging#686
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Toys0125 wants to merge 4 commits intoBasisVR:developerfrom
Open
Add headless client CI builds and Docker packaging#686Toys0125 wants to merge 4 commits intoBasisVR:developerfrom
Toys0125 wants to merge 4 commits intoBasisVR:developerfrom
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Add Linux and Windows headless Unity builds to CI. - add headless build matrix and artifact publishing - add Linux and Windows headless Docker image packaging - add project sanitization for XR/OpenVR/sample content in headless CI - add a custom Unity headless build entrypoint - support env-var-first headless connection config with config.xml fallback - fix headless input scaling and disconnect handling - skip HDR/URP runtime changes on server builds - switch server scripting backend to Mono for dedicated server compatibility - normalize published headless artifact folder names for Docker packaging
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Summary
This PR adds a dedicated headless client build and packaging flow for Linux and Windows, plus the runtime changes needed to make those builds usable in Docker-based deployments.
What changed
config.xmlHeadlessLinux64andHeadlessWindows64Why
The goal of this branch is to make headless client/server builds reproducible in CI and usable in containerized deployments, while still allowing traditional file-based configuration.
In particular:
Validation
Notes
Password,Ip, andPort, withconfig.xmlas fallback