Releases: Cammin/LDtkToUnity
Releases · Cammin/LDtkToUnity
6.12.2
23 Mar 01:01
Compare
Sorry, something went wrong.
No results found
6.12.2 (2026-03-23)
Bug Fixes
Fixed issue where a level component's iid component reference was assigned a previous layer (bf953f1 )
6.12.1
25 Jan 04:55
Compare
Sorry, something went wrong.
No results found
6.12.1 (2026-01-25)
Bug Fixes
Fixed a compile error in unity versions 2020 and before (a12ebb4 )
6.12.0
17 Dec 21:10
Compare
Sorry, something went wrong.
No results found
6.12.0 (2025-12-17)
Features
Added layer sorting option (6e96315 )
6.11.5
09 Dec 12:48
Compare
Sorry, something went wrong.
No results found
6.11.5 (2025-12-09)
Bug Fixes
Disabled a .ldtkc import attempt that Unity does not encourage. Also prevents it's related warning which appears in 6000.3 (bede8be )
6.11.4
27 Nov 00:45
Compare
Sorry, something went wrong.
No results found
6.11.4 (2025-11-27)
Bug Fixes
Fixed warnings related to TreeView that would appear in Unity 6000.2 (5609f76 )
6.11.3
26 Nov 23:38
Compare
Sorry, something went wrong.
No results found
6.11.3 (2025-11-26)
Bug Fixes
ScaleEntities now properly reimports separate levels when changed (90b69be )
6.11.2
30 Jul 06:49
Compare
Sorry, something went wrong.
No results found
6.11.2 (2025-07-30)
Bug Fixes
Removed the check for EditorSettings.defaultBehaviorMode (9937f39 )
6.11.1
27 Jul 19:26
Compare
Sorry, something went wrong.
No results found
6.11.1 (2025-07-27)
Bug Fixes
Fixed entities accidentally having a z scale of 0 (0a01a78 )
Made a function in LDtkField internal instead of public (be5130b )
6.11.0
16 May 02:33
Compare
Sorry, something went wrong.
No results found
6.11.0 (2025-05-16)
Bug Fixes
Fixed ordering of fields in the project settings (0ea0528 )
Features
Added MiddleCenterOffset to LDtkComponentEntity. It's used for helping draw handles in the scene, but could be useful for other means. (42d5cb1 )
Added PixelsPerUnit value to LDtkComponentLevel. Added new public method to recalculate the level border values in case the level is moved (6c83962 )
Performance Improvements
Refactor that removes the LDtkEntityDrawerComponent, and simplifies the data delivery for all of the drawn scene window handles. (d415590 )
6.10.0
07 May 16:09
Compare
Sorry, something went wrong.
No results found
6.10.0 (2025-05-07)
Features
Added a new toggle in the project settings to force a prefab revert on all LDtk prefab instances in loaded scenes (50892a5 )