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Add GitHub Actions CI pipeline for Unity3D plugin#6

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copilot/add-ci-pipeline-for-unity3d-plugin
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Add GitHub Actions CI pipeline for Unity3D plugin#6
Copilot wants to merge 2 commits intomasterfrom
copilot/add-ci-pipeline-for-unity3d-plugin

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Copilot AI commented Mar 16, 2026

No CI existed for this Unity3D project. Adds a GitHub Actions workflow using GameCI and a standard Unity .gitignore.

Workflow (.github/workflows/ci.yml)

  • Triggers on push/PR to master
  • Matrix build across StandaloneWindows64, StandaloneLinux64, StandaloneOSX in parallel (fail-fast: false)
  • Caches Library/ keyed on Assets/**, Packages/**, ProjectSettings/** for incremental builds
  • Uploads per-platform build artifacts with 14-day retention
  • Uses game-ci/unity-builder@v4 with Unity 5.3.5f1
  • Scoped to permissions: contents: read

.gitignore

Standard Unity gitignore covering Library/, Temp/, Build/, Logs/, IDE artifacts, and generated project files.

Required secrets

Three repository secrets must be configured for the build step to activate Unity:

Secret Value
UNITY_LICENSE Contents of a .ulf Unity license file
UNITY_EMAIL Unity account email
UNITY_PASSWORD Unity account password

See GameCI activation docs for how to generate the license file.


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Co-authored-by: DanielArnett <3029502+DanielArnett@users.noreply.github.com>
Copilot AI changed the title [WIP] Add CI pipeline to build Unity3D plugin Add GitHub Actions CI pipeline for Unity3D plugin Mar 16, 2026
Copilot AI requested a review from DanielArnett March 16, 2026 18:34
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