Just a dude, a mid-level on Godot / Python developer and Rust beginner
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Merging-Meshes-Godot
Merging-Meshes-Godot PublicOptimize your 3d scenes with Merging Meshes.
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SDF-Model-Editor-Demo
SDF-Model-Editor-Demo PublicThis is a project in which I created rendering and full interaction with sdf primitives. Using Python, GLSL, Imgui, glfw, pyopengl.
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Godot-SceneBuilder
Godot-SceneBuilder PublicSceneBuilder allows you to procedurally scatter meshes in various patterns (Circle, Grid, or Custom) and automatically merges them into a single MeshInstance3D for optimized rendering.
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Raymarching-Mountains
Raymarching-Mountains PublicA fast, powerful, and optimized plugin for creating procedural background mountains using RayMarching.
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Procedural-Terrain-Generator-for-Godot
Procedural-Terrain-Generator-for-Godot PublicProcedural terrain generation for Godot 4 based on MeshInstance3D and a height map.
GDScript 17
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