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Repo for all the code/notes I have for Graphics tutorials

Ray Tracing In One Weekend - Book 1 (rust)

Book1

Render


Ray Tracing The Next Week - Book 2 (rust, better documented)

Book2

Render

Credit: Porsche 911 with interior by n.brizitskaya licensed under CC BY 4.0

Render


TODO:

  • Book 1 (rust)

  • Book 2 (rust)

  • learnopengl -> also learncpp at the same time with notes and the rustbook

  • book 3 (rust) -> missing mathematical foundation, not sure what to do

  • gpu tracing (full screen quad fragment shader, requires learning wgpu/webGPU?, wgsl)

  • vulkan (rust) -> I assume at this point I can latch onto something more

  • Notes for the entirety of scratchapixel for how things work

  • Somehow learn/relearn calc 1, 2, 3, linear algebra, Probability and stats, all sorts of math for graphics + machine/deep learning

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Code/notes for various CG tutorials

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