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Fix General's Cry DPS not scaling properly with increased Warcry Cooldown#9636

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LocalIdentity merged 2 commits intoPathOfBuildingCommunity:devfrom
bangbangsheshotmedown:whycry
Mar 15, 2026
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Fix General's Cry DPS not scaling properly with increased Warcry Cooldown#9636
LocalIdentity merged 2 commits intoPathOfBuildingCommunity:devfrom
bangbangsheshotmedown:whycry

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@bangbangsheshotmedown bangbangsheshotmedown commented Mar 15, 2026

Fixes # .

Description of the problem being solved:

3.27.0g: General's Cry spawned clones are now not yet considered to be active, and thus counting against your maximum allowed, until they have activated. Previously, these would count against your maximum at the point where the number of clones to create from a use was calculated, which could cause clones created by a previous warcry to be replaced before they had enough time to act.

So cooldown is no needed anymore since mirages will now only get replaced after finishing their action

Steps taken to verify a working solution:

Link to a build that showcases this PR:

Before screenshot:

After screenshot:

@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Mar 15, 2026
Attack speed shouldn't change the DPS of the skill
@LocalIdentity LocalIdentity changed the title Fix General's Cry DPS calculation for 3.27.0g clone behavior changes Fix General's Cry DPS not scaling properly with increased Warcry Cooldown Mar 15, 2026
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I removed the hit rate override, as that is there so attack speed does not change the DPS
Also please fill out the PR template. Providing no build, images or explanation makes it much hard for me to review

@LocalIdentity LocalIdentity merged commit 55addd0 into PathOfBuildingCommunity:dev Mar 15, 2026
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