AI fix for Tincture mods being applied twice when imported from character#9645
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Nostrademous wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
Open
AI fix for Tincture mods being applied twice when imported from character#9645Nostrademous wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
Nostrademous wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
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Character-imported tinctures now get normalized back to canonical base lines before PoB rebuilds the item, instead of preserving API-displayed values and scaling them a second time. The matching logic lives in [Item.lua] and handles Rosethorn-style implicit scaling, normal magic tincture mods, and the case where the local increased effect line itself arrives quality-scaled. Character import now calls that normalization step in [ImportTab.lua].
I added focused regression coverage in [TestTinctureImport_spec.lua] for Rosethorn, mixed effect/Mana Burn prefixes, and a quality-scaled local-effect import case.
Before:

After:

Fixes #9644
Fixes #8039