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Add support for "Lethal Dose" support (for real this time)#9648

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majochem wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
majochem:feat/lethalDose
Open

Add support for "Lethal Dose" support (for real this time)#9648
majochem wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
majochem:feat/lethalDose

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@majochem
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Description of the problem being solved:

Mod parsing for "additional_poisons_+_to_apply_vs_non_poisoned_enemies" on Lethal Dose support was still missing and is now added

Steps taken to verify a working solution:

  • Works with standard Viper Strike
  • Only applies if NonPoisonedOnly is true (e.g. via config)
  • Does not work with/benefit Viper Strike of the Mamba (because it can't apply multiple poisons)
  • Also works with spells

Link to a build that showcases this PR:

Lethal Dose Test

After screenshot:

Mod parsing
image

Working with standard Viper Strike
image

"Not working" with Mamba
image

@majochem majochem marked this pull request as ready for review March 16, 2026 10:59
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