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CommunicationNode/README.md

header


Hello, User!

My main focus is developing computer and mobile games.

I also develop technical software for Windows and Unix environments, including Arduino, ESP32, and other platforms.

About

(Languages) - that i use:

CS CPP JS DotNet Arduino


(Tools & IDE) - that i use:

CMake-Dark Github-Dark VisualStudio-Dark VSCode-Dark


(Game Engines) - that i use:

Unity-Dark UnrealEngine


(Design tools) - that i use:

AfterEffects Blender-Dark


(My products OS) - that i use:

LinuxOS Windows linux


My contacts.

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  1. SCP-Viewer-2-Source SCP-Viewer-2-Source Public

    🎲 google play game source 🎲

    C# 2

  2. Unity-3D-Platformer-Template Unity-3D-Platformer-Template Public

    🎲 simple 3d platformer 🎲

    C#

  3. Unity-Top-Down-Shooter-Template Unity-Top-Down-Shooter-Template Public

    🎲 Test task for my first attempt at employment 🎲

    C#

  4. Simple-Server-Client-Chat Simple-Server-Client-Chat Public

    🌐 mini example of tcp client-server chat without protection 🌐

    C#

  5. Shooter-Map-Blender-Source Shooter-Map-Blender-Source Public

    πŸ—Ώ blender 4.3 project (it's a map for unity projects literally)